About Baro40k Talent Fixes [Abandoned]
From Steam WorkshopThis mod has been officially abandoned, do not expect updates, feel free to continue development, just be sure to credit me as your jumping off point Fixes and Edits Some of talents in the baro40k…
This mod has been officially abandoned, do not expect updates, feel free to continue development, just be sure to credit me as your jumping off point
Fixes and Edits Some of talents in the baro40k mod which is required (duh)
NEW SUB-TREE ADDED FOR GAURDSMEN, DOCTOR, AND ASSISTANT Neophyte - aims to make the level scaling on par with the skitarii
Updates -Neophyte Medic can now take "Field medic" from the gaurd tree as Gaurds were more effective than doctors with this talent -Gave Primaris a 25% health bonus upped swim bonus to 75% -Upped firstborn health bonus to 75% range spread on par with primaris -Removed duplicated talents -Dorn now gets a 175% repair speed bonus -FIXED Archmagos artisan for real this time -Fixed the Gaurdsmen Tree resistances to acutally give resistance instead of vulnerability -Added conditionals for Neophyte damage bonuses to only apply on attacks rather than every frame -Sanguinius' genefather tradition changed, removed immunity from red thirst, replaced with 50% resistance also applies to ash blindness -fixed magos Basic Augmentations
Notable Fixes include -Fixed Medic, Allowed class to craft Masterwork Items (moved to High technologies) -Personal kohor applies to all crew instead of just Skitarii renamed to Biologis Discipline -Dominus Blessing applies to all crew as well -Archmagos Artisan now applies 2 levels to all crew instead of just the Magos -Fixed Archmagos Artisan not being able to upgrade Astartes Weaponry oxygenite tanks or turret ammo. -Sermon of Humility/The Emperor Protects now heals at double speed and also heals disruption -Xenobiologist drop rates fixed to what is advertised
If you think this mod is causing issues, do not provide unproductive reports like "it crashes my game". that can mostly be attributed to Baro40k itself being massively bloated and riddled with errors. provide log errors related to this mod, and if i do not receive the same errors on my end than you're SOL
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 20 mo ago.
Baro40k Talent Fixes [Abandoned] on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Barotrauma — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-02-28, released 2025-02-28
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Baro40k Talent Fixes [Abandoned].
Dependencies
- Required: Barotrauma 40K
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Baro40k Talent Fixes [Abandoned] on a Barotrauma server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Barotrauma
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorAM, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
