
Antifragile Glass
A simple mod that lets glass structures take more hits before breaking

Description
I'm really tired of having to replace and repaint my beautiful glass structures every time I or someone else miss-clicks and breaks them with just one hit. So, I made this mod.
It’s a simple mod that adjusts the Max Health of glass objects like Glass Bridge, Glass Floor, *Glass Wall, and *Thin Glass Wall making them more durable and able to withstand a few more hits before breaking. *GLASS WALL AND THIN GLASS WALL HAVE DEFAULT STARTHEALTH AND MAXHEALTH VALUES OF 1, SO YOU MIGHT NEED TO MANUALLY CHANGE THOSE VALUES IN THE CONFIG FILE TO SUIT YOUR NEEDS.
SERVER/CLIENT BEHAVIOUR
- The mod should be installed on both Client and Server sides to avoid *visual glitch
CONFIGURATION
- Mod config can be found at C:/Users/%userprofile%/AppData/LocalLow/Pugstorm/Core Keeper/Steam/<steam id>/mods/AntifragileGlass
- You'll need to restart the game after modifying the config file.
!!! PLEASE, SET THE SAME VALUE FOR BOTH STARTHEALTH AND MAXHEALTH !!!
[GLASSBRIDGE]
Since GlassBridge is a tile, it only takes 1 damage per hit when you try to break it
So for example, if you set both startHealth and maxHealth to 3, it will take 3 hits to break it
- Vanilla value: 1
- Default value: 3
- startHealth = 3
- maxHealth = 3
[GLASSFLOOR]
Since GlassFloor is a tile, it only takes 1 damage per hit when you try to break it
So for example, if you set both startHealth and maxHealth to 3, it will take 3 hits to break it
- Vanilla value: 1
- Default value: 3
- startHealth = 3
- maxHealth = 3
[THINWALLGLASS]
Since ThinWallGlass is affected by mining damage and damage reduction
If you want it to be more durable, you can increase the value to something higher, even insanely higher
For example: startHealth = 5000, maxHealth = 5000
- Vanilla value: 1
- Default value: 1
- startHealth = 1
- maxHealth = 1
[WALLGLASSBLOCK]
Since WallGlassBlock is affected by mining damage and damage reduction
If you want it to be more durable, you can increase the value to something higher, even insanely higher
For example: startHealth = 5000, maxHealth = 5000
- Vanilla value: 1
- Default value: 1
- startHealth = 1
- maxHealth = 1
KNOWN ISSUE
- *Visual glitch can happen if the Client doesn't install the mod; the glass might look broken, but it's not
FEEDBACK AND BUG REPORT
If you have any issues or need support, feel free to comment below or reach out to me:
- Official Core Keeper Discord, user: @JANGBOMI
- "Antifragile Glass Mod by JangBomi" thread on Official Core Keeper Discord
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