About Antifragile Glass
From mod.ioA simple mod that lets glass structures take more hits before breaking
I'm really tired of having to replace and repaint my beautiful glass structures every time I or someone else miss-clicks and breaks them with just one hit.
So, I made this mod.
It’s a simple mod that adjusts the Max Health of glass objects like Glass Bridge, Glass Floor, Glass Wall, and Thin Glass Wall
making them more durable and able to withstand a few more hits before breaking.
Glass Wall and Thin Glass Wall have default startHealth and maxHealth values of 1, so you might need to manually change those values in the config file to suit your needs.
Server/Client behaviour
- The mod should be installed on both Client and Server sides to avoid visual glitch
Configuration
- Mod config can be found at C:/Users/%userprofile%/AppData/LocalLow/Pugstorm/Core Keeper/Steam/<steam id>/mods/AntifragileGlass
- You'll need to restart the game after modifying the config file.
!!! Please, set the SAME VALUE FOR BOTH startHealth and maxHealth !!!
[GlassBridge]
Since GlassBridge is a tile, it only takes 1 damage per hit when you try to break it
So for example, if you set both startHealth and maxHealth to 3, it will take 3 hits to break it
- Vanilla value: 1
- Default value: 3
- startHealth = 3
- maxHealth = 3
[GlassFloor]
Since GlassFloor is a tile, it only takes 1 damage per hit when you try to break it
So for example, if you set both startHealth and maxHealth to 3, it will take 3 hits to break it
- Vanilla value: 1
- Default value: 3
- startHealth = 3
- maxHealth = 3
[ThinWallGlass]
Since ThinWallGlass is affected by mining damage and damage reduction
If you want it to be more durable, you can increase the value to something higher, even insanely higher
For example: startHealth = 5000, maxHealth = 5000
- Vanilla value: 1
- Default value: 1
- startHealth = 1
- maxHealth = 1
[WallGlassBlock]
Since WallGlassBlock is affected by mining damage and damage reduction
If you want it to be more durable, you can increase the value to something higher, even insanely higher
For example: startHealth = 5000, maxHealth = 5000
- Vanilla value: 1
- Default value: 1
- startHealth = 1
- maxHealth = 1
Known issue
- *Visual glitch can happen if the Client doesn't install the mod; the glass might look broken, but it's not
Feedback and Bug Report
If you have any issues or need support, feel free to comment below or reach out to me:
Highlights
From source dataGame versions
Built for Core Keeper 1.0.1.3.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 24 mo ago.
Antifragile Glass on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Core Keeper servers. We download it from mod.io, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Core Keeper — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0.0, released 2024-10-02
Run Antifragile Glass on a Core Keeper server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Runs on your server
From source side supportmod.io lists Antifragile Glass as required on the server. Check its mod.io page to see whether players need it too.
Compatibility
- Game
- Core Keeper
- Runs on
- Serverrequired on the server
- Game versions
- 1.0.1.3
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorJangBomi, as published on mod.io
- ✓LicenseNot published by the sourceFree








