
Faster Talents
A faster talent-point curve (40 per maxed skill) plus a configurable skill-XP boost (default 3x) — fill your talent trees sooner.

Description
FASTER TALENTS
In vanilla Core Keeper, each skill earns one talent point every 5 levels, plus a few at the maximum level — 25 points for a fully maxed skill. Faster Talents replaces that with a quicker two-tier curve:
- One talent point every 3 skill levels, up to level 60
- One talent point every 2 skill levels, from 60 to 100
- 40 talent points for a maxed skill — enough to completely fill one talent tree
The "New talent point available!" popup and chime fire on every level that grants a point, so you always know when you have earned one.
FASTER LEVELLING, TOO: the mod also multiplies all skill-XP gain (default 3×), so your skills — and the talent points they unlock — arrive sooner. A separate, independently toggleable effect from the talent curve.
RETROACTIVE: the faster rate applies to characters you already have — load in and your skills immediately reflect the talent points they would have earned under the new curve.
REMOVING THE MOD: if you spend the extra points and later uninstall, vanilla's formula grants fewer points than you have placed. The game handles this gracefully — it simply blocks further spending; talents you have already placed stay active.
CONFIGURABLE IN-GAME: open OPTIONS → MOD SETTINGS to switch the whole mod on or off and pick the skill-XP multiplier (off, 2×, 3×, 5×, 10×, 20×, 50×) — no config files.
This mod changes player skill talents only — pet talents are untouched.
REQUIREMENTS: CoreLib and Mod Settings Menu — mod.io will prompt you to install both when you subscribe.
MULTIPLAYER: install the mod on both the client and the server.
Built with the official Pugstorm Core Keeper Mod SDK. Personal-use, non-commercial (Core Keeper EULA). Not affiliated with or endorsed by Pugstorm.
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