
No More Minion Timeout
Keeps summoned minions from timing out while preserving detonation, over-cap dismissal, and server compatibility.

Description
ABOUT
NO MORE MINION TIMEOUT prevents summoned minions from disappearing just because their normal lifetime timer runs out.
The mod refreshes eligible minions back to their full vanilla lifespan before they reach the low-duration timeout state, so they can stay with you indefinitely during normal play.
FEATURES
- Prevents natural minion timeout.
- Avoids low-duration flicker by resetting minions to their full vanilla lifespan.
- Preserves Minion Detonator/offhand explosion behavior.
- Preserves vanilla max-minion limits and over-cap replacement.
- Preserves vanilla cleanup when the owner is gone, dead, disabled, or otherwise invalid.
- Works on dedicated servers.
MULTIPLAYER / DEDICATED SERVER
This mod is required on both client and server for multiplayer or dedicated server use.
For dedicated servers, install the mod into the server's StreamingAssets/Mods folder and restart the server.
COMPATIBILITY NOTES
- This mod does not increase your maximum minion count.
- This mod does not change minion damage, health, attack speed, summon weapons, or command behavior.
- This mod does not use Harmony patching.
FAQ
DO MINIONS STILL EXPLODE WITH THE MINION DETONATOR?
Yes. Minions marked for detonation are skipped by this mod so the vanilla explosion behavior can happen normally.
WHAT HAPPENS IF I SUMMON TOO MANY MINIONS?
The vanilla over-cap replacement behavior still applies. Summoning over your current cap should still dismiss an older minion.
DOES THIS WORK ON DEDICATED SERVERS?
Yes. The lifetime preservation runs in the server simulation path.
HOW TO SUPPORT DEVELOPMENT
If you like what I do and would like to support development, you can buy me a coffee, send a tip, or share feedback and bug reports.
ko-fi ❤️
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