Source-checkedWeapons, items & crafting

PokeBall

by Sharpybara · for Core Keeper

Throw a ball at an animal and catch it.

107Downloads
37d agoLast updated
mod.ioSource

About PokeBall

From mod.io

Throw a ball at an animal and catch it.

PokeBall

Throw a ball at an animal and catch it.

The Capture Ball is a thrown item, not a tool you walk up and use. Equip a stack, aim with the mouse, and throw. If it reaches an animal, the animal is pulled inside, the ball drops to the ground and wobbles twice, and the third beat decides it: the animal is yours, or it bursts back out. If the ball hits anything else, or nothing at all, it is simply gone.

A caught animal arrives exactly as if you had caged it by hand - same cage item, and it keeps its name, the meals it has eaten and its breeding setting.

Crafting

Two iron bars and four fibre makes five Capture Balls, at any workbench that already crafts a Cattle Cage, and at the My Mods Table if you have that mod installed.

Settings

Available in the Mod Settings menu if you have Mod Settings Menu and Mod Settings Proxy installed. Otherwise the same option lives in a plain config file.

Capture chance - how likely a ball that reaches an animal is to catch it. 70% by default, and adjustable from 50% up to 100% if you would rather not lose balls to bad luck.

The roll is made on the server, so in multiplayer everybody sees the same result and there is no moment where a catch looks successful and then undoes itself.

Ball appearance - which projectile the ball flies as. Its own Poke Ball by default: a small red-and-white ball that tumbles end over end as it flies. If you would rather it looked like something from the base game, the old choices are all still there.

Notes

This mod is self-contained. Nothing else needs to be installed for the ball to be thrown.

The ball does no damage. It cannot hurt or kill what you throw it at, it cannot splash onto animals standing nearby, and it will not chew through walls or floors on its way past.

Only animals can be caught - the same set of creatures the vanilla Cattle Cage works on. Throwing a ball at a monster does nothing except waste the ball.

The ball is thrown by the game's own ranged-weapon code, so it obeys the same aiming and the same throw cooldown as anything else you throw, and exactly one is taken from the stack per throw.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 37d ago.

PokeBall on Nxeon

From our catalogue
One-click install
Supported on Nxeon Core Keeper servers. We download it from mod.io, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Core Keeper — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.5.0, released 2026-09-28

Run PokeBall on a Core Keeper server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on mod.io as “Item”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Runs on your server

From source side support

mod.io lists PokeBall as required on the server. Check its mod.io page to see whether players need it too.

Compatibility

Game
Core Keeper
Runs on
Serverrequired on the server

Verified at the source

  • ✓mod.ioOfficial listing, checked 2026-11-05Open ↗
  • ✓AuthorSharpybara, as published on mod.io
  • ✓LicenseNot published by the sourceFree

PokeBall, answered

Generated from the mod’s own source data.

Do my players need to install PokeBall?

mod.io lists PokeBall as required on the server. Check its mod.io page to see whether players need it too.

Is it free?

Yes. PokeBall is free to download from mod.io.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run PokeBall on a Core Keeper server.

Deploy in about a minute from $4.99 a month, then add PokeBall in one click.