Source-checkedQuality of life & UI

Scanner Rune Marks

by Sharpybara · for Core Keeper

Scanner Rune Marks places saved rune markers for boss scanner reveals, and for boss spots you find yourself, and gives F7 a boss menu for finding and marking known boss spots.

182Downloads
36d agoLast updated
mod.ioSource

About Scanner Rune Marks

From mod.io

Scanner Rune Marks places saved rune markers for boss scanner reveals, and for boss spots you find yourself, and gives F7 a boss menu for finding and marking known boss spots.

Scanner Rune Marks

Scanner Rune Marks places saved rune markers for boss scanner reveals, and for boss spots you find yourself, and gives F7 a boss menu for finding and marking known boss spots.

How to use

  • Use a boss scanner and wait a few seconds for a rune.
  • You do not need a scanner. Walk to a boss arena yourself and its summoning statue, spawn point or summoning pad is marked with a rune too, just for being there.
  • Press F7 to open the boss menu.
  • Mark, remove, or search boss locations from the menu.
  • Something wrong? Press Debug in that menu - it copies a report to your clipboard, ready to paste into a bug report.

Options

  • Key that opens the boss menu - opens the boss list, or disables it with None. Default: F7.

Everything else is set for you: runes are stamped automatically and use rune symbol 4. Both can still be changed in the mod's config.json if you want to. There are five symbols to choose from.

Known issues

These are known and not planned to be fixed.

  • Remove sometimes does nothing. The mod finds a mark by where it sits, not by what it is, so if a mark has moved or its icon has changed since it was placed, Remove can fail to find it. Press Remove again - the second attempt searches wider and usually gets it. Otherwise delete the marker by hand on the map.
  • Roaming bosses are marked where they were, not where they are. Bosses that move around the world, such as the sea boss, get a mark at the spot they were found. The mark does not follow them. Removing it still works.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 36d ago.

Scanner Rune Marks on Nxeon

From our catalogue
One-click install
Supported on Nxeon Core Keeper servers. We download it from mod.io, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Core Keeper — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.3.7, released 2026-09-28

Run Scanner Rune Marks on a Core Keeper server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on mod.io as “Quality of Life”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Runs on your server

From source side support

mod.io lists Scanner Rune Marks as required on the server. Check its mod.io page to see whether players need it too.

Compatibility

Game
Core Keeper
Runs on
Serverrequired on the server

Verified at the source

  • ✓mod.ioOfficial listing, checked 2026-11-04Open ↗
  • ✓AuthorSharpybara, as published on mod.io
  • ✓LicenseNot published by the sourceFree

Scanner Rune Marks, answered

Generated from the mod’s own source data.

Do my players need to install Scanner Rune Marks?

mod.io lists Scanner Rune Marks as required on the server. Check its mod.io page to see whether players need it too.

Is it free?

Yes. Scanner Rune Marks is free to download from mod.io.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Scanner Rune Marks on a Core Keeper server.

Deploy in about a minute from $4.99 a month, then add Scanner Rune Marks in one click.