Source-checkedGame modes & minigames

DevCA King of the Hill

by [DEV] Carlos · for DayZ

🚫 No repacks allowed. Don't ask 👑 DevCA KOTH 👑 King of the Hill Events System The ultimate competitive PvP event system for your DayZ server. Want to create epic battles and intense competition on…

19KDownloads
46d agoLast updated
Steam WorkshopSource

About DevCA King of the Hill

From Steam Workshop

🚫 No repacks allowed. Don't ask 👑 DevCA KOTH 👑 King of the Hill Events System The ultimate competitive PvP event system for your DayZ server. Want to create epic battles and intense competition on…

🚫 No repacks allowed. Don't ask

[h1]👑 DevCA KOTH 👑 King of the Hill Events System[/h1] The ultimate competitive PvP event system for your DayZ server.

[hr][/hr]

Want to create epic battles and intense competition on your server? Tired of players wandering aimlessly with no clear objectives?

DevCA KOTH brings dynamic, competitive events that keep players engaged and fighting for valuable rewards. This plug-and-play mod implements a complete King of the Hill system with persistence, smart rewards, and full Discord integration to create unforgettable server experiences.

✅ DYNAMIC EVENTS: Automatic zone-based events spawn across the map, creating natural PvP hotspots and intense battles for control. ✅ SMART REWARDS: Winners receive locked vehicles, containers, or custom loot sets. Rewards are indestructible until the event ends, ensuring fair distribution. ✅ PERSISTENCE SYSTEM: Events survive server restarts and crashes. The system automatically resumes from where it left off, never losing progress. ✅ OPTIMIZED PERFORMANCE: Advanced caching and optimized timers ensure smooth gameplay even with multiple active events. No lag, no FPS drops.

⚡ Performance & Features v2.0

  • Dramatically reduced server load: Optimized event timers, player caching, and distance calculations using efficient algorithms. Events update every 2 seconds instead of 1, reducing CPU usage by up to 50%.
  • Smooth gameplay: Smart player synchronization cache updates every 5 seconds, eliminating frequent GetPlayers() calls that cause lag spikes.
  • Intelligent distance calculations: Uses DistanceSq instead of Distance for all comparisons, avoiding expensive square root operations and improving performance by 30%.
  • Event persistence: Complete state saving system ensures events continue after restarts. Progress, rewards, and player data are automatically preserved.
  • Automatic config reload: Configuration files are automatically reloaded at configurable intervals (Config_ReloadInterval_minutes, default: 10 minutes), making server management effortless and downtime-free.
  • Zero dependencies: Works perfectly standalone or with optional map mods (BasicMap, LBmaster, Expansion, VPP). Full compatibility with all popular DayZ mods.
We've completely redesigned the KOTH system for maximum performance and reliability. This update brings: • Advanced reward system: Spawn vehicles (cars, helicopters, boats) or large containers as rewards. All rewards are locked and indestructible until the event completes, preventing griefing and ensuring fair play. • Complete persistence: Events automatically save every 30 seconds and restore on server start. Never lose event progress, even during crashes or unexpected restarts. • Discord webhooks: Full integration with Discord for event announcements, player participation tracking, winner notifications, and statistics. Keep your community informed in real-time. • Enhanced loot system: Advanced loot configuration with alternatives, attachments, extra items, spawn chances, and automatic magazine/battery spawning for energy items. • Safety checks: Automatic validation before starting events (server FPS, minimum players, player proximity) ensures events only spawn when conditions are optimal. • Statistics tracking: Complete player and server statistics system tracks wins, participation, fatalities, and more. Perfect for leaderboards and community engagement. 💬 Your feedback matters! Please share your impressions, bug reports, and suggestions on our Discord so we can keep improving together.

🔥 Main Features 🔥

  • Automatic Event System: Events spawn automatically based on configurable timers and player count. No manual intervention needed.
  • Zone-Based Capture: Players must stay within the capture zone to progress. Multiple players speed up capture, but competition is fierce!
  • Flexible Rewards: Configure rewards per zone or globally. Choose from vehicles (cars, helicopters, boats), large containers, or custom loot sets with advanced configuration.
  • Full Map Integration: Works seamlessly with popular map mods:
  • [list]
  • BasicMap
  • LBmaster Groups
  • Expansion Navigation
  • VanillaPPMap ✨

[*] Plug-and-Play Installation: Just load the mod. No complex setup or mission script edits required. Everything is configured through simple JSON files.

[*] Detailed Logs & Webhooks: Server owners can track all events (start, progress, wins, failures) through local logs and Discord notifications with rich embeds.

[*] Flexible Configuration: Enable or disable features, adjust timers, configure zones, set rewards through well-documented JSON files with automatic migration and backup systems. [/list]

🔧 Installation & Usage 🔧

For Server Admins:

[list=1] [*] Install the mod and configure zones, rewards, and settings in the JSON files located at $profile:DevCARLOS/DevCA_Koth/ [*] Set up Discord webhooks by adding your webhook URL in KingOfTheHill_*.json for event notifications and ranking updates [*] Automatic config reload - Configuration files are automatically reloaded at the interval set in Config_ReloadInterval_minutes (default: 10 minutes) - no restart needed! [*] Monitor events through logs and Discord notifications [/list]

For Players:

[list=1] [*] Wait for event announcement - notifications will appear when a KOTH event starts [*] Rush to the zone and stay within the capture radius to progress the event

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 46d ago.

DevCA King of the Hill on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-08-30, released 2026-08-30

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of DevCA King of the Hill.

Run DevCA King of the Hill on a DayZ server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Game modes & minigames

Game modes, minigames and competitive formats for your server.

Compatibility

Game
DayZ

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓Author[DEV] Carlos, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

DevCA King of the Hill, answered

Generated from the mod’s own source data.

Is it free?

Yes. DevCA King of the Hill is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download DevCA King of the Hill from Steam Workshop and upload it to your Nxeon DayZ server in Files.

NxLabs

Run DevCA King of the Hill on a DayZ server.

Deploy in about a minute from $10.49 a month, then upload DevCA King of the Hill in Files.