Source-checkedVehicles & ships

DevCAParkME - Vehicle Virtualization System

by [DEV] Carlos · for DayZ

🚗 DevCA ParkME — Vehicle Virtualization System Version 5.56 | By DevCARLOS / DevCarlos 🚗 What is DevCA ParkME? DevCAParkME is a complete vehicle ownership and virtualization system for DayZ…

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6 mo agoLast updated
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About DevCAParkME - Vehicle Virtualization System

From Steam Workshop

🚗 DevCA ParkME — Vehicle Virtualization System Version 5.56 | By DevCARLOS / DevCarlos 🚗 What is DevCA ParkME? DevCAParkME is a complete vehicle ownership and virtualization system for DayZ…

🚗 DevCA ParkME — Vehicle Virtualization System

Version 5.56 | By DevCARLOS / DevCarlos

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🚗 What is DevCA ParkME?

DevCAParkME is a complete vehicle ownership and virtualization system for DayZ servers. Players claim cars, helicopters, and boats as their own. When they move away, vehicles are safely stored in a JSON file and replaced by a visual hologram in the world. When the owner returns, the vehicle is automatically restored — intact, with all its contents and condition fully preserved.

Version 5.56 is the biggest performance overhaul in the mod's history. Every major system was rebuilt from scratch for efficiency, fully tested on 60+ player servers.

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✨ Features

  • Vehicle Ownership — Claim cars, helicopters, and boats as yours
  • Auto-Virtualization — Disappears when owner is far; restored automatically on return
  • Visual Hologram — A ghost copy of the vehicle marks its parking spot
  • Fast Automatic Restoration — Server checks every 15 seconds and restores the moment the owner is nearby
  • Safe Spawn System — Avoids spawning inside buildings, fences, or other vehicles
  • Orphan Protection — Virtualizes vehicles the moment owner disconnects or crashes
  • Block Non-Owners — Prevent others from driving or accessing vehicle inventory
  • Claim Limits + VIP Support — Per-player caps with group and individual VIP overrides
  • Ownership Decay — Auto-release abandoned vehicles after a configurable number of days
  • Discord Webhooks — Live notifications for virtualize, restore, claim, and decay events

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⚠️ IMPORTANT — Vehicle Lifetime

🚨 VEHICLE LIFETIME MUST BE SET HIGH 🚨

If vehicle lifetime is too low, vehicles can be deleted by the server while virtualized. This will result in permanent loss of the vehicle, since it no longer exists in the world when restoration is triggered.

👉 Always configure a HIGH lifetime value in types for all vehicles. Recommended: several hours or days, depending on your server persistence settings. [hr][/hr]

⚙️ Configuration

Profiles\<ProfileName>\DevCAParkME\DevCAParkME_Config.json[/code]

[list]
[*] [code]m_VirtualizationDistance_meters

[*] [code]m_RespawnDistance_meters[/code] — 50.0 — How close the owner must be to trigger restoration [*] [code]m_CheckInterval_seconds[/code] — 15 — How often virtualization is checked [*] [code]m_VirtualizationTime_seconds[/code] — 15 — How long the owner must be away before virtualizing [*] [code]m_RestorationCheckInterval_seconds[/code] — 15 — 🆕 How often restoration is checked [*] [code]m_MaxClaimsPerPlayer[/code] — 6 — Max vehicles per player (0 = unlimited) [*] [code]m_AdminSteamIds[/code] — Steam64 IDs with admin privileges [*] [code]m_EnableWebhook[/code] / [code]m_WebhookURL[/code] — Discord integration [*] [code]m_BlockNonOwnerDriving[/code] / [code]m_BlockNonOwnerInventory[/code] — Access control flags [*] [code]m_OwnershipDecay_Days[/code] — 30 — Days before an abandoned vehicle is auto-released [*] [code]m_UninstallMode[/code] — Set to 1 before removing the mod to safely restore all vehicles [/list]

VIP Claim Limits

DevCAParkME_VIP.json[/code] supports VIP groups and individual players with custom claim limits. Priority order: Individual > Group > Config default.

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[h2]🔗 Compatibility[/h2]
Works seamlessly with [b]TraderPlus CarLock[/b], [b]Expansion CarKey[/b], and [b]MuchCarKey[/b] — keys and locks survive all cycles intact. Supports all vanilla vehicles. No hard dependencies required.

[b]Load order:[/b] Place DevCAParkME [b]after[/b] vehicle mods and CarKey/CarLock mods in your [code]-mod=

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🛠️ Troubleshooting

  • Not virtualizing: Confirm [code]m_Enable=1[/code] and [code]m_EnableVirtualization=1[/code]. Owner must stay beyond the configured distance for the configured time.
  • Not restoring: Player must be within [code]m_RespawnDistance_meters[/code]. Restoration runs every [code]m_RestorationCheckInterval_seconds[/code].
  • Wrong vehicle model: Load DevCAParkME after vehicle mods so it correctly overrides CarScript last.
  • Expansion "Start Engine" missing: Set [code]VehicleRequireKeyToStart=0[/code] in your ExpansionMod vehicle settings.
  • Uninstall: Set [code]m_UninstallMode=1[/code] in config, restart the server, then remove the mod.

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❤️ MY MISSION: Keep DayZ Growing!

I believe every server deserves amazing content for free. All my mods will always remain FREE to empower the DayZ community and help server owners deliver the best possible experience for their players.

If you enjoy DevCAStash and want to support future updates:

📢 Further Info

🚫 No repacks allowed. Don't ask — repacking poisons the community and destroys the spirit of collaboration that keeps DayZ alive. This project represents many hours of development, testing, and community support — attribution helps keep the cycle of improvements running for everyone.

🌐 Join the Community

🎥 YouTube 📞 Discord

❤️ Enjoying the Mod? Support Development!

If this mod improved your server experience and you'd like to support the creation of more free content, consider donating ❤️ any amount makes a huge difference!

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 6 mo ago.

DevCAParkME - Vehicle Virtualization System on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-04-12, released 2026-04-12

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of DevCAParkME - Vehicle Virtualization System.

Run DevCAParkME - Vehicle Virtualization System on a DayZ server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Compatibility

Game
DayZ

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓Author[DEV] Carlos, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

DevCAParkME - Vehicle Virtualization System, answered

Generated from the mod’s own source data.

Is it free?

Yes. DevCAParkME - Vehicle Virtualization System is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download DevCAParkME - Vehicle Virtualization System from Steam Workshop and upload it to your Nxeon DayZ server in Files.

NxLabs

Run DevCAParkME - Vehicle Virtualization System on a DayZ server.

Deploy in about a minute from $10.49 a month, then upload DevCAParkME - Vehicle Virtualization System in Files.