About GameLabs
From Steam WorkshopIntroduction The GameLabs plugin for DayZ allows your game server to interact with the CFTools Cloud GameAPI. It will automatically transmit relevant events as well as player and environment…
Introduction
The GameLabs plugin for DayZ allows your game server to interact with the CFTools Cloud GameAPI.
It will automatically transmit relevant events as well as player and environment information. Additionally, it acts as a library for other mods to interact with CFTools Cloud components or core GameLabs data.
To install GameLabs follow the "Installation" section.
Requirements
- CFTools Cloud server registration or Open GameLabs compatible API Server
- Server Id and API Key (Server, Manage, Settings, API Key)
Installation
Install/load this mod to you the target game server deployment.
For the configuration, create a file called gamelabs.cfg in your profiles directory (Do not add any additional file extensions). Inside this file, put following JSON configuration:
{
"debugEnabled": 1,
"connectionVerification": 0,
"serverId": "Server-Id",
"apiKey": "API-Key",
"preventDynamicItemPopulation": 0,
"chatSanitizeBattlEyeJoinLeave": 0,
"chatSanitizeBattlEyePrefix": 0,
"advancedChatInterface": 0,
"lockServerOnStart": 0,
"enableMetricsDump": 0,
"reportingWebhookUrl": "",
"reportingWebhookUrlType": "discord",
"reportingEnabled": 0,
"reportingElements": [
"deathScreen",
"escapeMenu"
]
}
Replace the Server-Id and API-Key placeholders with your appropiate API information. The file must be saved in either ANSI or UTF-8 format, depending on your OS language settings.
Full documentation available on GitHub
Extended configuration
connectionVerification
GameLabs will automatically verify its access credentials and shut down the server if the API is unreachable or the credentials are invalid. To disable GameLabs shutting down your server for when the API is unreachable set [code]connectionVerification[/code] to 0. When connection verification is disabled, we can and will not guarantee that GameLabs is functioning correctly.
debugEnabled
Enable or disable GameLabs's debug mode. If you encounter issues, it is recommend to enable debug mode and check the log output generated in profiles/@Logging.
preventDynamicItemPopulation
GameLabs automatically scans your game server for all available items. If your server has more than 50.000 unique items, this may lead to issues. We heavily discourge disabling this setting. Consult CFTools Cloud support if you think your setup requires this.
serverId / apiKey
These fields must contain your API credentials. You can find them under "Manage", "Settings", "API Key". Only the owner of any specific server may access them. These credentials are required in order for GameLabs to function and the server must be registered with CFTools Cloud before GameLabs can be used.
chatSanitizeBattlEyeJoinLeave
Sanitize chat from BattlEye join/leave messages.
chatSanitizeBattlEyePrefix
Remove BattlEye message prefix.
advancedChatInterface
Support for stylizing RCon messages or displaying them as notification. This may break other chat mods, so testing is recommended.
lockServerOnStart
This flag will cause the game server to become locked during startup. When enabled, a manual (or automated for example CFCloud Scheduler) unlock is required.
Extended functionality
DayZ Expansion
GameLabs is able to transmit Side and Team chat for DayZ Expansion. GameLabs MUST be launched on the client side for Expansion chat support
In-Game Reporting
The in-game reporting module allows players to report other players. The report will be delivered via WebHook to an URL of your choosing. Reporting supports Discord WebHooks or non Discord formats for expanded details.
Enabling the module requires `reportingEnabled` to be set to `1`.
The display options can be overriden by modding the elements GameLabs has implemented. For base configuration, `reportingElements` allows you to customize in which situations reporting will be displayed. - `deathScreen` will render a report button when a player is killed (PVP kills only) - `escapeMenu` will render a report button when the player opens their menu via ESC
GameLabs MUST be launched on the client side for reporting
Message styling
Requires "advancedChatInterface" to be enabled and GameLabs to be installed on both client and server.
To send stylized RCon messages you prefix the specific messages the following way: - [code]|>N[/code] (Sending a notification) - [code]|>C(HEX)[/code] (Sending a colorized message) - [code]|>X(duration)|(icon)|(title)|(text)[/code] (Sending a customizable notification, empty fields use defaults)
Full examples for RCon messages: "|>NThis is a notification" "|>C37ff00This message will appear green” "|>X10||Announcement|Server restart in 5 minutes"
Messages stylized this way, will not have any prefix.
Chat styling is not compatible with every chat mod.
Logging
GameLabs has an integrated and custom logger. The log files will be generated inside a @Logging directory, which is being located in the configured profiles directory.
Managing User Consent
Depending on your region, you might require a “cookie consent” banner when using client performance metrics (gathering of client game FPS for server metrics, etc.). You can enable this by adding:
#define GAMELABSCLIENTCONSENT
in any mod that is loaded before GameLabs on the client.
Game server monetization
The usage of GameLabs on monetized servers is allowed. The usage of GameLabs for commercial use is forbidden in compliance with the DayZ Tools EULA.
Usage
The usage of GameLabs is subject to the CFTools Cloud Terms of Use.
Compatibility
Highlights
From source dataFootprint
A 29 MB download, rated a light load on a server.
Last update
Its author last shipped an update 3 mo ago.
GameLabs on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-07-16, released 2026-07-16, 29 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of GameLabs.
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- DayZ
- File size
- 29 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorCFTools.Cloud, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
