About MutantEFX
From Steam WorkshopMutantEFX Mutant Effects MutantEFX adds fully configurable abilities to any zombie, mutant, or animal in DayZ. Forget zombies that just run and bite, with this mod, they can blur your vision, launch…
MutantEFX Mutant Effects
MutantEFX adds fully configurable abilities to any zombie, mutant, or animal in DayZ. Forget zombies that just run and bite, with this mod, they can blur your vision, launch you into the air, rip your weapon out of your hands, force you to shoot (and yourself), or go out with a bang when they die ( ͡° ͜ʖ ͡°)
Every entity type gets its own ability set with completely independent settings for radius, chance, and cooldown. The config file generates automatically on first launch, so setup is quick and painless.
Abilities
- Psychic Blur — Visual distortion effect on nearby players. Can be set to trigger only while the entity is moving.
- Telekinesis Lift — Launches players into the air with a physics impulse and camera shake.
- Psychic Push — Throws players back with a directional impulse and randomized spread.
- Force Shoot — Forces the player to shoot their held weapon multiple times.
- Drop Item — Rips the item out of the player's hands and drops it on the ground.
- Tick Damage — Passive health, blood, and shock damage while the player stays in range.
- Death Flash — A flashbang detonates at the mutant's position on death, blinding and knocking back nearby players.
- Forced Suicide — Compels a weakened player to perform the suicide animation, then kills them. Only triggers below a configurable HP threshold.
Compatibility
Works with any entity that inherits from ZombieBase or AnimalBase, vanilla or modded. If it's alive and has a classname, this mod can make it terrifying. No dependencies required.
Installation
Install on both server and all clients. The config file generates automatically at profiles/MutantEFX/MutantEFX_Config.json on first launch. Delete it to regenerate defaults.
Just a quick heads-up
The mod only adds configurable effects that you can apply to zombies, animals, or modded zombies/mutants, as long as they are based on a vanilla class (for example ZombieBase). It does not add new animations or its own AI. The goal of the mod is simply to give server owners an easy way to add interesting effects and behavior to existing creatures.
Credits
Created by MrNicerDicer Exodus DayZ Forge - Join our Discord for support and updates.
Free to use, free to repack and free to modify. If you redistribute, repack or adapt this mod, please credit the original author :)
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 8 mo ago.
MutantEFX on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-03-12, released 2026-03-12
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of MutantEFX.
Run MutantEFX on a DayZ server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- DayZ
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorMrNicerDicer, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
