About No Vehicle Damage Complete
From Steam WorkshopNo Vehicle Damage Complete Works With 1.29+ Features 🛡️ Complete Vehicle Protection No Collision Damage : Vehicles take no damage from crashing into walls, trees, or other cars. Bullet & Explosion…
No Vehicle Damage Complete
Works With 1.29+
Features
🛡️ Complete Vehicle Protection
- No Collision Damage: Vehicles take no damage from crashing into walls, trees, or other cars.
- Bullet & Explosion Immunity: Vehicles are immune to gunfire, grenades, and melee attacks.
- Indestructible Tires: Tires will automatically repair themselves if damaged.
- Protected Components: Engine, radiator, and fuel tank cannot be ruined.
- Visual Protection: Vehicles always look pristine (No shattered glass or ruined parts).
♾️ Infinite Maintenance
- Infinite Fuel: Fuel tank automatically refills.
- Infinite Fluids: Oil, Coolant, and Brake Fluid automatically keep themselves topped up.
- Infinite Battery: Battery never drains and stays at max charge.
🤸 Flip Vehicle Action
- Easy Recovery: Walk up to any flipped vehicle (upside down or on its side).
- Context Action: A "Flip Vehicle" action appears in the interaction menu.
- Safe Flipping: The car is gently uprighted and lifted slightly to prevent clipping.
🏊 Environmental Protection
- Waterproof Engines: Engines do not take damage when submerged.
- No Drowning: Players inside vehicles will not drown underwater.
- Safe Collisions: Players and Zombies do not take damage/impact from vehicle collisions.
⚙️ Server Configuration
The mod creates a JSON configuration file on the first server start:
$profile:WLM_NoVehicleDamageComplete/settings.json[/code]
You can toggle features on/off individually:
[code]
{
"EnableNoVehicleDamage": 1,
"EnableInfiniteFuel": 1,
"EnableInfiniteBattery": 1,
"EnableIndestructibleTires": 1,
"EnableFlipVehicle": 1,
"EnablePlayerDrowningProtection": 1,
"EnablePlayerCollisionProtection": 1,
"EnableZombieCollisionProtection": 1,
"EnableAnimalCollisionProtection": 1,
"EnableVehicleWaterDamageProtection": 1,
"DebugRepairLogs": 0,
"DebugCollisionLogs": 0
}
🔄 A server restart is required for changes to take effect
Credits
- Inkihh - For the wheel smoke effect script
Other Info
- This is not a Server Side Mod
- The Key is included
- No Re-Packs. Repacking is a cancer of the DayZ community.
Other Mods:
PVE System Basic: https://steamcommunity.com/sharedfiles/filedetails/?id=3166805289
No Vehicle Damage Basic: https://steamcommunity.com/sharedfiles/filedetails/?id=3249625268
To effectively address and resolve any bugs you encounter, please submit a detailed issue on the github repo or if you can fix it your self and want to contribute make a Pull Request and i can review it. Providing comprehensive information will significantly assist in understanding and rectifying the issues efficiently. So I can fix it if there is in fact a bug.
Github: https://github.com/Smith2912/WastelandNoVehicleDamageComplete.git
Highlights
From source dataFootprint
A 26 KB download, rated a light load on a server.
Last update
Its author last shipped an update 18d ago.
No Vehicle Damage Complete on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-09-28, released 2026-09-28, 26 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of No Vehicle Damage Complete.
Run No Vehicle Damage Complete on a DayZ server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- DayZ
- File size
- 26 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorThe Songsmith, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
