About RA Basebuilding Compatibility
From Steam WorkshopTHIS IS NOT A STANDALONE MOD Full credit to Designful for the original mod and script I am using for this compatibility mod. THIS IS A COMPATIBILITY MOD FOR REARMED'S BASE BUILDING MOD This…
THIS IS NOT A STANDALONE MOD
Full credit to Designful for the original mod and script I am using for this compatibility mod.
THIS IS A COMPATIBILITY MOD FOR REARMED'S BASE BUILDING MOD
This compatibility mod adds the following features:
- Door and Gate raid only. Any other base object will take no damage.
- Rotation/Dismantle function. You're able to freely dismantle and rotate walls, foundations, windows instead of within 10 minutes after placing.
- Build Anywhere. This mod makes it possible to build anywhere you like, inside a building, on the water, a sky base you name it.
- Snap & Non-Snap Function. You can choose if you want to build with or without a snap toggle. If you build a foundation this will then enable the snap toggle. 1) To build without snap: simply dont build a foundation. 2) To build with snap: build with a foundation as your start up.
- Placeable Claymore's in Enemy HQ. You're able to place claymore's inside and around the enemies HQ.
- V++ Admin Tools Compatibility When admins are logged in they can freely build without materials. You instantly build everywthing up to Tier 1, except for doors, gates and hatch ladders.
- Territory HQ Nail Consumption HQ consumes 7 nails per day. Each base building part cost 0.25 nails per day.
If you want the increased nail consumption version? Use this one: RABB_Comp_Nail_Addon
- Territory HQ Crafting Recipe. Combine sticks and rope.
- Territory HQ Dismantling - by jules. You're able to dismantle your HQ by using a screwdriver.
CURRENT ISSUES
- V++ Admins cant build window glass and shutters while logged in the admin menu. - Half walls dont snap.
FUTURE UPDATES
- Make hatches raidable, this currently is impossible and is a known main mod problem. Perhaps it gets fixed by Designful, or perhaps I've got time enough to look into it.
PERMISSION IS NOT GRANTED FOR THIS MOD TO BE INCLUDED IN A "SERVER PACK" or "MOD PACK". PERMISSION IS ALSO NOT GRANTED TO "UNPACK" IF YOU WOULD LIKE TO GET THE SCRIPT YOU CAN USE DESIGNFUL HIS ORIGINAL SCRIPT.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 20 mo ago.
RA Basebuilding Compatibility on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-02-27, released 2025-02-27
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of RA Basebuilding Compatibility.
Dependencies
- Required: VPPAdminTools
- Required: RA Base Building
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run RA Basebuilding Compatibility on a DayZ server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogLibraries & compatibility
Foundations and fixes other mods build on. Usually installed because something else needs it.
Compatibility
- Game
- DayZ
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthoriAmFrosty, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
