About Risco Garage
From Steam WorkshopRISCO Garage A simple, free vehicle garage for DayZ. Place a Garage Station, park a vehicle next to it, store it, and take it back out whenever you want. Your vehicle keeps its parts, its fuel and…
RISCO Garage
A simple, free vehicle garage for DayZ. Place a Garage Station, park a vehicle next to it, store it, and take it back out whenever you want. Your vehicle keeps its parts, its fuel and its condition.
Features
- -Garage Station kit – a placeable kit (parking meter model) that you set down with the usual building hologram, like any other kit. It can be sold by a trader or spawned as loot.
- -Store a vehicle – park an empty vehicle within 15 m of the station and choose "Store vehicle". Attached parts, fluids (fuel included) and health are saved. Each player can keep up to 5 vehicles stored.
- -Choose which vehicle to take out – "Open garage" lists your stored vehicles on screen, "Next vehicle" selects the one you want, "Retrieve vehicle" brings it out with its parts, fuel and condition restored.
- -Shared with your DayZ Expansion party– everyone in your Expansion group sees and can retrieve the group's vehicles, and can manage the station.
- -Custom exit point – "Set exit point" gives you an arrow kit. Place it (with a hologram) within 20 m of the station and your vehicles will appear there. "Reset exit point" restores the default spot in front of the station.
- -Dismantle and move – "Dismantle station" gives the kit back so you can place it somewhere else.
- -Persistent – stored vehicles and stations survive server restarts (saved in profiles\RISCO_Garage\garage.json).
- Required mods
- -DayZ Expansion Core
- -DayZ Expansion Groups (party system)
- -DayZ Expansion BaseBuilding (provides the parking meter model used by the station)
- Subscribing to the full DayZ Expansion set is enough. No other framework is needed.
- Server setup
- [olist]
- -Add @RISCO_Garage to your -mod= line (after the DayZ Expansion mods) and copy RISCO.bikey from the mod's keys folder into your server's keys folder.
- -Copy ServerFiles\RISCO_Garage_types.xml[/i] into your mission's types folder (for example Types_Extra).
- -Add this line inside the matching <ce folder="..."> block of your cfgeconomycore.xml (see ServerFiles\cfgeconomycore_a_ajouter.xml ):
- -<file name="RISCO_Garage_types.xml" type="types" />
- Restart the server.
- The kit class name is [b]RISCO_GarageStation – use it in your trader/market config if you want to sell it. The placed station (RISCO_GarageStationPlaced) must stay declared in the types file so it survives restarts.
- Good to know
- [list]
- -Vehicles must be empty (no players, nothing in the cargo) to be stored.
- -The station owner and members of the same Expansion party can manage the station and the vehicles stored in it.
- -Works with modded vehicles too, as long as they are installed on the server.
- Made by RISCO. Feedback and bug reports are welcome in the comments.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3d ago.
Risco Garage on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-12, released 2026-10-12
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Risco Garage.
Run Risco Garage on a DayZ server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- DayZ
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-12Open ↗
- ✓AuthorRisco, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
