Source-checkedMaps & scenarios

TeleportTerminal

by ThunderBird · for DayZ

Teleport Terminal This mod adds highly customizable teleport terminals and trigger zones to your map, entirely based on easy-to-use JSON settings. Whether you want to build fast-travel networks,…

6.7KDownloads
12d agoLast updated
Steam WorkshopSource

About TeleportTerminal

From Steam Workshop

Teleport Terminal This mod adds highly customizable teleport terminals and trigger zones to your map, entirely based on easy-to-use JSON settings. Whether you want to build fast-travel networks,…

Teleport Terminal [JSON-Setting]

This mod adds highly customizable teleport terminals and trigger zones to your map, entirely based on easy-to-use JSON settings. Whether you want to build fast-travel networks, hidden bunker entrances, or VIP areas – this mod gives server admins full control.

Mod Version: 1.3.1

✨ Key Features

  • Two Systems in One: Place physical Terminal objects for network travel (e.g., North Route, South Route) OR use invisible triggers / glowing 3D holograms for seamless portal zones.
  • Native UI Feedback (Player-Only): No annoying global chat spam! The mod uses DayZ's native Notification System to display clean, immersive on-screen info boxes. These notifications are ONLY visible to the player who is teleporting, keeping the immersion intact for everyone else on the server. Fully customizable texts!
  • Anti-Network-Hopping: Prevent teleport chain-spam! The new Arrival Cooldown ensures players must wait a set amount of time after arriving at a destination before they can use another terminal.
  • Dynamic Cooldowns: Full control over teleport spam! Set cooldowns globally for the whole server, per network, or individually per location. You can even choose if a cooldown locks the terminal for EVERYONE, or just for the specific player who used it.
  • Customizable Holograms: Hologram markers are no longer just red! You can now define custom glowing RGB colors for every single trigger zone directly in your JSON config.
  • Discord Webhooks: Automatically send real-time teleport logs to your Discord server! The mod generates easy-to-read setup guides (English & German) in your profile folder.
  • Smart Height Detection: Leave the Y-coordinate at 0.0 to automatically and safely snap players to the ground, or input exact height values to teleport them onto skyscraper roofs or deep into custom bunkers.
  • Admin Logs: Perfectly structured local logs using 2D distance calculation to precisely show where a player teleported from and where they arrived.
  • Auto-Backup System: Mod updates will never break your configs. The system automatically detects old versions, creates a cleanly timestamped backup, and safely generates the newest files.

⚙️ Configuration & Setup

The mod automatically generates a clean folder structure at $profile:\TB_TeleportMod.

(⚠️ NOTE: Real JSON does not support comments. The "//" comments below are for documentation purposes only. Do not copy them directly into your live server files!)


// --- TeleportConfig.json (Terminal Networks) ---
{
    "ConfigVersion": "1.3.1", // Auto-backup system version (Do not change manually!)
    
    "IsCooldownGlobal": 0,  // 1 = Cooldown applies to the entire network, 0 = Each terminal has its own timer
    "GlobalCooldownTime": 60, // Time in seconds for the global cooldown
    "SharedCooldown": 0,    // 1 = Teleport locks the terminal for ALL players, 0 = Player specific cooldown
    "ArrivalCooldown": 15,  // Prevents Network-Hopping! Time in seconds a player must wait after arriving
    
    // --- Custom UI Notifications (Supports %LOCATION% and %TIME% variables) ---
    "NotificationTitle_Success": "TELEPORT SUCCESSFUL",
    "NotificationText_Success": "You have arrived at '%LOCATION%'.",
    "NotificationTitle_TerminalCooldown": "TELEPORT SYSTEM",
    "NotificationText_TerminalCooldown": "Action aborted! System is cooling down (%TIME%s).",
    "NotificationTitle_ArrivalCooldown": "TELEPORT SYSTEM",
    "NotificationText_ArrivalCooldown": "System recharging! Please wait %TIME%s.",
    
    "Networks": [
        {
            "NetworkName": "North-Network", // Category name displayed in the UI menu
        
            "Locations": [
                {
                    "Name": "North-West Airfield", // Destination name (displayed in logs & UI)
                    "ObjectClass": "Terminal", // Chose ur Item for the Teleport
                    
                    "Position": [ 4500.0, 0.0, 10300.0 ], // X, Y, Z (Tip: Leave Y at 0.0 to auto-snap to ground!)
                    "Orientation": [ 0.0, 0.0, 0.0 ], // Facing direction after teleport
                    "DestinationPoints": [], // Set your arrival points
                    
                    "IsActive": 1, // 1 = Terminal active, 0 = Disabled (invisible)
                    "IsOneWay": 0, // 1 = Arrival only, cannot teleport FROM here

                    "Godmode": 0, // 0 = Allow player damage while Teleport, 1 = player damage is disabled
                    "GodmodeTime": 0, // How much seconds the "Godemode" lasts
                    
                    "HasCooldown": 1, // 1 = Terminal uses individual cooldown
                    "CooldownTime": 120 // Individual wait time in seconds

                    "Requirement": "", // Requirement for the Teleport. Keep empty for free Teleport
                    "Count": 0 // Count of Requirement. 0 > Deactivated
                }
            ]
        }
    
    ]
    
}

// --- TeleportTriggerConfig.json (Zones & Holograms) ---
{
    "ConfigVersion": "1.1.2",

    "Triggers": [
        {
            "Name": "Bunker Entrance", // Internal name for logs & UI messages

            "TriggerPosition": [ 3738.0, 0.0, 5990.0 ], // Position of the invisible trigger zone
            "TriggerRadius": 2.0, // Radius of the trigger zone
            "TriggerHeight": 3.0, // Height of the trigger zone

            "TargetPosition": [ 3738.0, 0.0, 6010.0 ], // Destination coordinates
            "TargetOrientation": [ 0.0, 0.0, 0.0 ], // Facing direction upon arrival

            "IsActive": 1, // 1 = Trigger is active, 0 = Disabled
            "ShowHologram": 1, // 1 = Displays a glowing 3D cylinder to mark the zone

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 12d ago.

TeleportTerminal on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-23, released 2026-10-23

Game versions by loader

LoaderGame versionsNewest
Workshop

From 3 recorded builds of TeleportTerminal.

Recent builds

BuildReleasedGame versionsLoaders
2026-10-232026-10-23n/aWorkshop
2026-10-162026-10-16n/aWorkshop
2026-08-202026-08-20n/aWorkshop

Run TeleportTerminal on a DayZ server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
DayZ

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorThunderBird, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

TeleportTerminal, answered

Generated from the mod’s own source data.

Is it free?

Yes. TeleportTerminal is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download TeleportTerminal from Steam Workshop and upload it to your Nxeon DayZ server in Files.

NxLabs

Run TeleportTerminal on a DayZ server.

Deploy in about a minute from $10.49 a month, then upload TeleportTerminal in Files.