About ZombieSpawnOverhaul_DeerIsle
From Steam WorkshopFirst version now ready for testing :) Chernarus version [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1654666197]here Massive Zombie spawn overhaul from The Sanctuary server This is…
First version now ready for testing :)
Chernarus version here
[b]Massive Zombie spawn overhaul from The Sanctuary server
This is for DeerIsle!
[code]This is a MASSIVE overhaul to zombie spawn locations, radiuses and numbers. Carefully balanced and tweaked.(in progress)[/code]
I use this with Munghard's WalkingDeadZombies and it's pretty fuckin cool.
1. Run this on your server 2. See how cool it is
You might need to up the numbers in globals.xml
<var name="SpawnInitial" type="0" value="2000"/>
<var name="ZombieMaxCount" type="0" value="3000"/>
[h1]Free to repack, edit, steal, whatever. [/h1]
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 7 yr ago.
ZombieSpawnOverhaul_DeerIsle on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- DayZ — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2019-06-02, released 2019-06-02
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of ZombieSpawnOverhaul_DeerIsle.
Run ZombieSpawnOverhaul_DeerIsle on a DayZ server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- DayZ
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorRobbhimself, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
