About Allow Old Growth Redwood
From mod.ioAllows Old Growth Redwood to regrow.
Old Growth Redwood Regrowth - makes "big reds" renewable: vanilla Old Growth Redwoods never grow back once cut; this lets them slowly regrow/reseed where there's open space and livable climate. Soil Sampler or /redwoodcheck (Admin only) show if a spot will grow one; /redwoodgrow (Admin only) grows the nearest planted redwood into a big red.
Config - all at the top of RedwoodRegrowthMod.cs :
RequiredCanopySpacePerTree</td> <td>60 (26)</td> <td>Open space per tree. Canopy capacity each tree reserves (≈ voxel-columns of clear room overhead). Higher = more empty space between trees / sparser, slower regrowth.</td> </tr> <tr> <td>RequiredFertileGroundPerTree</td> <td>45 (20)</td> <td>Ground space per tree. Same idea for fertile soil footprint. Higher = needs more clear ground.</td> </tr> <tr> <td>SeedingDistance</td> <td>40 (24)</td> <td>How far (blocks) seeds land from a parent tree.</td> </tr> <tr> <td>RegrowthRate</td> <td>0.01 (0.02)</td> <td>Population growth speed. Higher = faster comeback.</td> </tr> <tr> <td>SpreadToNeighborsRate</td> <td>0.0001 (0)</td> <td>How fast it creeps into fully-cleared tiles from survivors.</td> </tr> <tr> <td>SeedingIntervalHours</td> <td>6 (2.5)</td> <td>Hours between seeding attempts. Lower = seeds more often.</td> </tr> <tr> <td>SeedsPerAttempt</td> <td>1 (2)</td> <td>Seedlings flung per attempt.</td> </tr> <tr> <td>AgeFractionToSeed</td> <td>0.7</td> <td>How grown (0-1) a tree must be before it can seed.</td> </tr> <tr> <td>LogYield</td> <td>450–500 (700–800)</td> <td>Logs dropped when harvested.</td> </tr> <tr> <td>EnableRegrowth</td> <td>true</td> <td>false = full vanilla (never regrows).</td> </tr> </tbody> </table>
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 mo ago.
Allow Old Growth Redwood on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Eco — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- redwoodregrowth-chma.zip, released 2026-06-23
Run Allow Old Growth Redwood on a Eco server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Eco
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-10-16Open ↗
- ✓AuthorObtuseRock, as published on mod.io
- ✓LicenseNot published by the sourceFree






