Source-checkedTechnology & automation

Day/Night Lights

by JoranTibor · for Eco

Lights switch off at sunrise and back on at sunset. A light a player switches on during the day stays on, and every light gets its own day/night switch. Saves fuel and gives weaker GPUs a break. Server-side, Eco 0.14.2.

0Downloads
1d agoLast updated
mod.ioSource

About Day/Night Lights

From mod.io

Lights switch off at sunrise and back on at sunset. A light a player switches on during the day stays on, and every light gets its own day/night switch. Saves fuel and gives weaker GPUs a break. Server-side, Eco 0.14.2.

Day/Night Lights switches the lights in your world off at sunrise and back on at sunset, while players stay in control.

Features

  • Sunrise: lights that are on go off and are remembered. Sunset: they come back on. Lights a player switched off stay off.
  • Manual override: switch a light on during the day (a cellar, a mine, a dark shop) and it stays on until you switch it off yourself.
  • Every vanilla light gets a Day/night switch tab with a button to take it out of the schedule (needs full access).
  • Fuel lights use no fuel while switched off; fewer active lights during the day helps players with weaker GPUs.
  • Works on all 34 vanilla lights and on lights from other mods that use the housing type "Lights".
  • Settings file (Configs/Mods/DayNightLights/DayNightLights.json): enable/disable, check interval, batch size, which furniture types count as lights, excluded objects, skip lights inside rooms.
  • Admin command /daynightlights shows the status.

Good to know

  • Eco gives no housing or culture value for a light that is switched off, so lights that are auto-off during the day do not count. Use the per-light switch or SkipLightsInsideRooms where that matters.
  • To remove the mod: set Enabled to false, restart once (every auto-off light goes back on), then remove it. Make a backup of Storage first.
  • Server-side only, source code (UserCode). No client download needed.

Compatibility: Eco 0.14.2 (beta release-1099).

Made for Liberiania

Day/Night Lights comes from Liberiania [Sv Liber], a long-term, never-wiped, modded Eco server (NL/ENG, RP & social, new players welcome), where the light schedule runs live. Find it in the Eco server browser by searching for "Liberiania", or join our Discord: discord.gg/sQHU6FVXKV. Questions, bugs and ideas are welcome there or in the comments below.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 1d ago.

Day/Night Lights on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Eco — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.0, released 2026-10-16

Run Day/Night Lights on a Eco server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on mod.io as “Script”

Technology & automation

Machines, power, logistics and automation.

Compatibility

Game
Eco

Verified at the source

  • ✓mod.ioOfficial listing, checked 2026-10-17Open ↗
  • ✓AuthorJoranTibor, as published on mod.io
  • ✓LicenseNot published by the sourceFree

Day/Night Lights, answered

Generated from the mod’s own source data.

Is it free?

Yes. Day/Night Lights is free to download from mod.io.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Day/Night Lights from mod.io and upload it to your Nxeon Eco server in Files.

NxLabs

Run Day/Night Lights on a Eco server.

Deploy in about a minute from $15.99 a month, then upload Day/Night Lights in Files.