Source-checkedBuilding & decoration

DingDong! [14.1]

by bushusuper · for Eco

Adds door-knocking, interactive doorbells, and chimes with custom sounds and customizable cooldowns. Bring life and sound to your settlements!

64Downloads
41d agoLast updated
mod.ioSource

About DingDong! [14.1]

From mod.io

Adds door-knocking, interactive doorbells, and chimes with custom sounds and customizable cooldowns. Bring life and sound to your settlements!

Ding Dong! Bring life, sound, and immersion to your settlements!

DingDong! adds interactive doorbells, desk reception bells, chimes, and door-knocking interactions with custom 3D spatial sounds and configurable cooldowns to your Eco world.

 

🔔 Interactive Doorbells & Chimes

Placeable decorative objects that emit 3D spatial sounds when interacted with (Right-Click):

  • Simple Doorbell — A simple wall-mounted doorbell button for houses and shops
  • Entrance Bell — Classic hanging shop bell that rings with a bright metallic chime
  • Flat Bell — Discreet wall-mounted bell button
  • Reception Bell — Traditional counter bell, perfect for your storefront, bank, or hotel desk
  • Wind Chime — Relaxing melodic chimes to hang outside porches and balconies

 

🚪 Door Knocking

Knock on doors to catch the owner's attention before entering!

  • How to knock: Hold Ctrl + Right-Click on any door to knock on it.
  • Vanilla Doors Supported: Automatically injected into all vanilla Eco doors (wood, stone, metal, etc.) without replacing original game files.
  • Immersive 3D Sound: Spawns a localized knocking audio cue heard by nearby players inside and outside.

 

⚙️ Configuration

The configuration file is automatically created at Configs/Mods/EcoPulse/DingDong.eco upon first server launch:

<pre>{ "ObjectDelays": { "SimpleDoorbell": 20, "EntranceBell": 20, "FlatBell": 20, "ReceptionBell": 20, "WindChime": 20, "KnockDoor": 20 } }</pre>

Cooldown delays: All values are defined in seconds. They control how often players can trigger each sound to avoid spamming.

 

📦 Installation

  1. Extract the contents of the zip directly to the server root.
  2. The Configs/ and Mods/ folders from the zip should merge with the server's Configs/ and Mods/.
  3. Verify that files are in the correct location:
<pre>EcoServer/ ├── Configs/ │ └── Mods/ │ └── EcoPulse/ │ └── DingDong.eco.template └── Mods/ └── UserCode/ └── EcoPulse/ └── DingDong/ └── ...</pre>

Optional (Knock-only mode): If you only want the door-knocking feature on vanilla doors without adding the craftable doorbell items, simply delete the Mods/UserCode/EcoPulse/DingDong/Objects/ folder.

 


➡️ Any suggestions ?

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 41d ago.

DingDong! [14.1] on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Eco — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.0.1, released 2026-09-04

Run DingDong! [14.1] on a Eco server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on mod.io as “Object”

Building & decoration

Blocks, furniture, decorations and building tools.

Compatibility

Game
Eco

Verified at the source

  • ✓mod.ioOfficial listing, checked 2026-10-16Open ↗
  • ✓Authorbushusuper, as published on mod.io
  • ✓LicenseNot published by the sourceFree

DingDong! [14.1], answered

Generated from the mod’s own source data.

Is it free?

Yes. DingDong! [14.1] is free to download from mod.io.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download DingDong! [14.1] from mod.io and upload it to your Nxeon Eco server in Files.

NxLabs

Run DingDong! [14.1] on a Eco server.

Deploy in about a minute from $15.99 a month, then upload DingDong! [14.1] in Files.