Source-checkedBuilding & decoration

MarketMod [14.0]

by bushusuper · for Eco

Add 8 outdoor profession markets and a drivable Food Tuktuk! Turn your settlement into a bustling trade hub and sell your food on the go.

373Downloads
27d agoLast updated
mod.ioSource

About MarketMod [14.0]

From mod.io

Add 8 outdoor profession markets and a drivable Food Tuktuk! Turn your settlement into a bustling trade hub and sell your food on the go.

Build bustling outdoor markets and turn your settlement into a trading hub! 

MarketMod adds 8 specialized outdoor markets to Eco, one for each profession, along with a motorized Food Tuktuk. Each market is animated and designed for outdoor placement on your claim, perfect for creating authentic trading districts and bringing life to your town squares.

 

🏪 Markets

  • Carpenter Market
  • Mason Market
  • Chef Market
  • Farmer Market
  • Hunter Market
  • Smith Market
  • Tailor Market
  • Engineer Market

 

🛺 Food Tuktuk (New!)

A mobile food stall on three wheels to take your restaurant and trading on the road!

  • Mobile Store: Drive across the world, right-click to deploy and open your shop anywhere.
  • Refrigerated Storage: Extended food shelf-life to keep your cooked meals fresh.
  • Solid Fuel Engine: Runs on burnable fuel (wood, coal) and crafts at the Wainwright Table.

 

📦 Installation

  1. Extract the contents of the zip directly to the server root.
  2. The Mods/ folder from the zip should merge with the server's Mods/.
  3. Verify that files are in the correct location:
<pre>EcoServer/ └── Mods/ ├── Translations/ │ └── MarketMod.csv └── UserCode/ └── EcoPulse/ ├── Assets_EcoPulse_Image.unity3d └── MarketMod/ ├── MarketModConnector.cs.disabled └── ...</pre>

Note: Assets_EcoPulse_Image.unity3d is shared across all my mods — it can safely be overwritten if another of my mods ships its own copy.

 

🍄 EcoGnome Compatibility (Optional)

If your server uses the EcoGnome mod, you can easily enable market stall integration:

  1. Navigate to Mods/UserCode/EcoPulse/MarketMod/ on your server.
  2. Rename MarketModConnector.cs.disabled to MarketModConnector.cs (remove .disabled).
  3. Restart the server.

 


➡️ Any suggestions ?

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 27d ago.

MarketMod [14.0] on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Eco — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.4.1, released 2026-09-19

Run MarketMod [14.0] on a Eco server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on mod.io as “Object”

Building & decoration

Blocks, furniture, decorations and building tools.

Compatibility

Game
Eco

Verified at the source

  • ✓mod.ioOfficial listing, checked 2026-10-16Open ↗
  • ✓Authorbushusuper, as published on mod.io
  • ✓LicenseNot published by the sourceFree

MarketMod [14.0], answered

Generated from the mod’s own source data.

Is it free?

Yes. MarketMod [14.0] is free to download from mod.io.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download MarketMod [14.0] from mod.io and upload it to your Nxeon Eco server in Files.

NxLabs

Run MarketMod [14.0] on a Eco server.

Deploy in about a minute from $15.99 a month, then upload MarketMod [14.0] in Files.