About Pre-13 Upgrade Modules
From mod.ioRevert upgrade module plugin resource and time cost reductions to their values prior to the Eco 13 efficiency nerfs.
Not a lot of territory to cover here.
This mod came of a mild fit of drunken irritation with parts of the recent progression rework that was delivered with Eco 13, to wit: adjusted resource and speed efficiencies for all upgrade modules. The modified values native to the version 13 update are as follows:
Module Tier 1: 5%
Module Tier 2: 10%
Module Tier 3: 15%
Module Tier 4: 20%
Specialized Module: 25%
This mod merely reverts these to their 12.0.7 (and earlier) values:
Module Tier 1: 10%
Module Tier 2: 25%
Module Tier 3: 40%
Module Tier 4: 45%
Specialized Module: 50%
Installation: 56 c# overrides deployed to:
... /steamapps/common/Eco/Eco_Data/Server/Mods/UserCode/AutoGen/PluginModule
Cheers!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 6 mo ago.
Pre-13 Upgrade Modules on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Eco — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.0, released 2026-04-11
Run Pre-13 Upgrade Modules on a Eco server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Eco
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-10-16Open ↗
- ✓AuthorHisLordshipEntropy, as published on mod.io
- ✓LicenseNot published by the sourceFree




