Source-checkedTechnology & automation

TradeAssistant Rework

by Beinded · for Eco

Automatic shop pricing assistant: generate sell/buy orders from recipes, update prices by cost + profit + tax, with category, soon-to-expire and durability pricing.

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About TradeAssistant Rework

From mod.io

Automatic shop pricing assistant: generate sell/buy orders from recipes, update prices by cost + profit + tax, with category, soon-to-expire and durability pricing.

# TradeAssistant Rework

A maintained rework of BeanHeaDza's TradeAssistant for Eco 0.14.2, based on the fork at github.com/JuanBerta/TradeAssistant.

TradeAssistant automates the tedious part of running a shop: it scans what your workbenches can craft, sets up sell and buy orders for you, and keeps every price in sync with your production costs — including labor, by-products, taxes and resource efficiency.

## Features

- /ta setupsell — auto-adds every craftable item from your workbenches to the store sell orders, grouped by workbench category (paid items can be excluded)
- /ta setupbuy — auto-creates buy orders for the ingredients your sellable recipes need
- /ta update — recalculates all prices from cost × (1 + profit%) / (1 − tax%)
- /ta explain / /ta explainbuy — shows the full price breakdown (cost, labor, by-products, tax) for any item, shareable with other players
- /ta discount <category> <percent> — whole-category discounts
- /ta durpricing — durability/quality pricing: worn items priced by condition, premium items by quality tier
- /ta autobuylimits — suggests and sets buy limits based on manufacturing demand
- /ta autocategories — auto-creates sell categories by item class
- Soon-to-expire discounts with a configurable freshness window
- Frozen sell prices and partner-player cooperation
- Fully localized: English, Spanish, German, French, Portuguese, Simplified Chinese

## Installation

1. Download the zip and extract it into Eco/Mods/
2. Make sure the folder TradeAssistant (with the DLL and Locales) sits directly under Mods
3. Type /ta help in game for a guided setup

## Credits

Original mod by BeanHeaDza. This rework is maintained by JuanBerta, based on the fork at github.com/JuanBerta/TradeAssistant.

## What's new in v0.7.0

  • /ta recipeqty — set craft quantities per recipe (craft/cook aware)
  • /ta setupbuy tag filtering — filter recipes by tag, with auto-suggested tags
  • Automatic buy limits — buy limit is derived from the configured craft quantities instead of a manual Limit=1
  • /ta autobuyprice — automatically sets buy prices from the item's market sell price (highest or median), scaled by a configurable percentage (default 80%)

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update today.

TradeAssistant Rework on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Eco — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.7.0, released 2026-10-16

Run TradeAssistant Rework on a Eco server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on mod.io as “Script”

Technology & automation

Machines, power, logistics and automation.

Compatibility

Game
Eco

Verified at the source

  • ✓mod.ioOfficial listing, checked 2026-10-16Open ↗
  • ✓AuthorBeinded, as published on mod.io
  • ✓LicenseNot published by the sourceFree

TradeAssistant Rework, answered

Generated from the mod’s own source data.

Is it free?

Yes. TradeAssistant Rework is free to download from mod.io.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download TradeAssistant Rework from mod.io and upload it to your Nxeon Eco server in Files.

NxLabs

Run TradeAssistant Rework on a Eco server.

Deploy in about a minute from $15.99 a month, then upload TradeAssistant Rework in Files.