About Early Solar v13 Compatible
From mod.ioAllows mechanics to make a fairly weak solar panel.
This mod is not my own, just an update to https://mod.io/g/eco/m/early-solar-panels which is a year out of date, and doesn't work on V10.
Some changes made since the initial mod are as follows:
-Mechanics can make them at level 6 instead of 7.
-The Vertical solar panel was removed due to an asset issue, and since I don't have access to the assets, it has been omitted. The angled and vertical were the only ones really used anyway.
-The solar panels don't require ground to work, but the same can be said for windmills, which I don't really see as an issue.
-I nerfed the power from 250w each to 180w. If you feel like changing that edit lines 75 and 100 in the angled .cs file and lines 82 and 106 of the flat .cs file.
V1.1, added energy generation priority. This will put them first for electrical generation, and will properly turn off combustion generators when not needed.
Installation: Put the folder into your usercode folder.
Happy gaming, Stellion
If you want to donate to me : https://ko-fi.com/stellion
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 6 mo ago.
Early Solar v13 Compatible on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Eco — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- v2, released 2026-04-09
Run Early Solar v13 Compatible on a Eco server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Compatibility
- Game
- Eco
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-10-16Open ↗
- ✓AuthorStellion, as published on mod.io
- ✓LicenseNot published by the sourceFree







