About Fulgora Lives
From Factorio Mod PortalEven in the lightning-blasted ruins of Fulgora, life can still be found. Revamps Fulgora with a focus on bio-industry and electricity. Cultivate electrophages and corals, charge and ship batteries.
_Note: this mod has not been balanced or playtested._ This mod is semi-deprecated. It was originally a part of my work-in-progress overhaul mod Legendary Space Age that I split off into a separate mod because it seemed self-contained. However LSA has since progressed further and now has better versions of the changes made in this mod, so maybe you should rather wait for me to finish LSA and then play that instead.
This mod revamps Fulgora to be more difficult and interesting.
- Fulgoran lightning rods provide less power, while EM plants and recyclers need more power. But don't worry - the junk heaps are full of batteries! You can charge them on one island, then put them on a train to send them where they're needed. Compared to accumulators, batteries are a denser and more portable store of energy, and each charger/discharger has greater power input/output than an accumulator.
- The Fulgoran ocean is made of sludge which can be filtered to produce heavy oil, light oil, and many other treasures (garbage).
- Water/ice can no longer be found on Fulgora, so you can't use burner generators or nuclear unless you're dropping ice from space. Luckily, you don't need it. Oil cracking is never necessary. The recipe for holmium solution, which used to require water, now requires sulfuric acid salvaged from batteries.
- Electrophages are microbes that live in the Fulgoran lightning rods and ruins, feeding off lightning. Once you have science packs from Fulgora and Gleba, you can start breeding them using charged batteries, for a steady supply of nutrients to fuel local bio-industry.
- After electrophages, you can research fulgorite farming. Fulgorites are the pink coral-like structures that grow on Fulgora, formed by colonies of electrophages in symbiosis with a native crystalline fungus. (Do not believe lies claiming they are nonliving.) They can be harvested and processed into holmium powder.
I recommend also installing Ocean Dumping by Galadedrid - because on the trash planet, where the ocean is full of trash, you should be able to throw your trash into the ocean. And who among us has not felt the universal longing to throw used batteries into the sea?
This mod is compatible with Any Planet Start - it is possible to win the game starting on Fulgora with this mod enabled. But it will be difficult, and some of the recipes you unlock will be impossible to use when you unlock them, e.g. you'll unlock recipes for oil cracking before you have any way to get water.
Most of this mod is not original to me. I'm putting together work from multiple other mod-makers and adjusting them to fit better together. This mod contains graphics/code/ideas from:
- Battery Powered by harag - Charger/discharger graphics and animations, and related code, and ideas.
- Biochemistry by Tenebrais - Graphics for toxophage (changed to electrophage) item and tech, and ideas.
- Fulgoran Sludge by Tatticky - Sludge idea.
- Unused renders by Malcolm Riley - Graphics for sludge and polysalts.
Known bugs: Quality battery chargers let you get free energy. I may fix this at some point. Until then, the fix is for you to simply not use them. Or use No Quality. This has been fixed in LSA but the fix hasn't been ported back to this mod yet.
Alternative Fulgora overhauls, probably not compatible with this one:
Highlights
From source dataGame versions
Built for Factorio 2.0.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 20 mo ago.
Fulgora Lives on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.5.0, released 2025-03-14
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.5.0 | 2025-03-14 | 2.0 | n/a |
| 1.4.1 | 2025-02-10 | 2.0 | n/a |
| 1.4.0 | 2024-12-16 | 2.0 | n/a |
| 1.3.0 | 2024-12-10 | 2.0 | n/a |
| 1.2.0 | 2024-12-10 | 2.0 | n/a |
| 1.1.0 | 2024-12-09 | 2.0 | n/a |
Dependencies
- Required: [reserved]
- Optional: Any Planet Start
- Optional: Rusting Iron
- Optional: Ocean Dumping
- Optional: Power Multiplier
- Incompatible with: Battery Powered
- Incompatible with: Biochemistry
- Incompatible with: Fulgoran Sludge
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Fulgora Lives on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Runs on your server
From source side supportFactorio Mod Portal lists Fulgora Lives as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
- Game versions
- 2.0
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
- ✓AuthorStephenB, as published on Factorio Mod Portal
- ✓LicenseNot published by the sourceFree
