About Heavy Trucks (Vanilla+)
From Factorio Mod PortalHalf-track heavy trucks in the vanilla style. The Heavy Truck hauls cargo and is the base of the others: the Tanker Truck loads and unloads fluids at ordinary pumps like a fluid wagon, the Artillery Truck deploys on its stabilizers and fires artillery shells in a forward cone, and the Logistic Truck carries a roboport and the five logistic chests, a mobile logistics hub powered by its own solar panels.
Heavy Trucks (Vanilla+)
Six half-track heavy trucks built to look like they came straight from Wube: same camera, same materials, rendered in 64 directions with animated tracks, lights, shadows and their own wrecks. They all share the same tractor unit and each one carries a different job on its bed.
Works with Factorio 2.0. Space Age is optional.
Heavy Truck
The workhorse and the base of the other trucks.
- 160-slot cargo bed. Its deck fills up with cargo as the trunk does (it can be hidden in the per-player settings).
- Recipe: 32 engine units, 10 electronic circuits, 50 iron plates, 100 steel plates.
- Research: Heavy truck (red + green science, after Automobilism).
Tanker Truck
A fluid wagon on the road.
- Two isolated tanks of 25,000 each (front and rear), so it can carry two different fluids.
- Park it next to an ordinary pump: the vanilla connector arm reaches out to the tank
valve, just like with a fluid wagon. Pump towards the truck to fill it, away to empty it. Each tank can be served from either side, with the pump on either side of the valve.
- Moving the truck disconnects it instantly.
- Its window shows the fuel and one bar per tank in the colour of its fluid.
- Recipe: 1 Heavy truck, 5 advanced circuits, 2 storage tanks, 5 engine units, 15 plastic bars.
- Research: red + green + blue science, after Fluid handling.
Artillery Truck
Mobile long-range artillery.
- Deploy it when stopped (button in its window or Shift + G): four stabilizers plant on
the ground and the gun rises. It cannot be driven while anchored. Fold it the same way.
- Fires vanilla artillery shells (any ammo of the artillery-shell category) in a
70° cone ahead, with half the range of the artillery wagon (112, minimum 32). Artillery range, shooting speed and damage research all apply.
- Manual fire by the driver: the shoot key, or the **targeting tool (Shift + T or the
shortcut bar), which also works from the map** and shows the range cone.
- Automatic fire: a switch in its window; when deployed it fires on its own at enemy
spawners and worms inside its cone.
- The artillery targeting remote does not command it: it is a truck you drive and aim.
- Holds up to 100 shells of one type, loaded from its window (no trunk).
- Recipe: 1 Heavy truck, 1 artillery turret, 1 radar, 5 processing units
(+ 10 tungsten plates and 5 tungsten carbide with Space Age).
- Research: the artillery science packs, after Artillery.
Logistic Truck
A mobile logistics hub.
- Carries a compact roboport (1 robot slot + 1 repair pack slot, logistics radius 25,
construction radius 50) and the five logistic chests (passive and active provider, storage, requester and buffer), 5 slots each, plus a small 20-slot trunk.
- Its network travels with it and keeps working while driving; robots follow the truck.
When it overlaps your network they merge, and the game picks the closest chest and robots, so the truck serves whatever is near it.
- Self-powered: its solar panels (as much as 10 vanilla ones) charge a 50 MJ battery
(10 accumulators). Parked within reach of a power pole, it also charges from the grid. The vanilla "no power" icon appears if it runs low.
- Robots come and go through the roboport iris hatch, which opens like the real one,
and the antenna spins.
- A panel next to the car window shows the roboport, the battery and the five chests; each
chest opens its own vanilla window to set requests.
- Recipe: 1 Heavy truck, 1 roboport, 5 steel chests, 10 solar panels, 10 accumulators,
5 advanced circuits, 15 electronic circuits.
- Research: after Logistic system.
Radar Truck
A radar on wheels.
- Driving, it has the range of the game's radar.
- Stopped, raise its mast (button in its window or Shift + G): the antenna goes up and the
stairs come down, for twice the range. It can't be driven while the mast is up.
- Runs on its own solar panels and battery, and charges from the electric grid when parked
within reach of a pole.
- Recipe: 1 Heavy truck, 10 accumulators, 10 solar panels, 1 radar, 10 advanced circuits,
20 electronic circuits.
- Research: red, green and blue science, after the Heavy truck, Advanced circuits, Solar energy and
Electric energy accumulators.
V3 Launcher (Space Age)
A late-game mobile launcher for one enormous missile, inspired by the V3 of Red Alert 2.
- Used exactly like the Artillery Truck: deploy it when stopped (Shift + G), the four
stabilizers plant and the launcher raises the missile; fire it by hand (shoot key or the targeting tool, Shift + T, also from the map) or in automatic mode with target priorities.
- Launches in a 70° cone ahead with more range than the artillery wagon (300, minimum 48;
artillery range research applies).
Highlights
From source dataGame versions
Built for Factorio 2.0.
Footprint
Rated a light load on a server.
Last update
Its author last shipped an update 12d ago.
Heavy Trucks (Vanilla+) on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 1.4.1, released 2026-10-23
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 1.4.1 | 2026-10-23 | 2.1 | n/a |
| 1.4.0 | 2026-10-23 | 2.1 | n/a |
| 1.3.10 | 2026-10-13 | 2.0 | n/a |
| 1.3.9 | 2026-10-03 | 2.0 | n/a |
| 1.3.8 | 2026-10-01 | 2.0 | n/a |
| 1.3.7 | 2026-10-01 | 2.0 | n/a |
Dependencies
- Required: Heavy Trucks: Autopilot
- Optional: [reserved]
- Optional: Heavy Trucks (Vanilla+): HD graphics
- Optional: Heavy Trucks (Vanilla+): HD graphics Part 2
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Heavy Trucks (Vanilla+) on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Runs on your server
From source side supportFactorio Mod Portal lists Heavy Trucks (Vanilla+) as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
- Game versions
- 2.0
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-24Open ↗
- ✓AuthorWolfenstain, as published on Factorio Mod Portal
- ✓LicenseNot published by the sourceFree
