Source-checkedQuality of life & UI

ScienceCostTweaker Mod

by UberWaffe · for Factorio

Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers.

88Downloads
9 yr agoLast updated
GPL-3.0License
Factorio Mod PortalSource

About ScienceCostTweaker Mod

From Factorio Mod Portal

Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers.

This mod can be used as a simple alternative to marathon mode. It increases science costs significantly (4x to 9x depending on tier) - you need a bigger factory to feed your science labs. Science also now has its own dedicated production lines and intermediate products. No more making science packs from conveyor belts and inserters! Currently has custom science pack recipes for vanilla and for Bobs mods.

Comes with flavor text (at least in English and German (partial), no other localization done yet), giving a bit more feasible explanations as to how these are used in adapting technology to the alien world. New tiers or labs are also enabled by default, mainly making them more energy hungry, forcing you to expand your energy infrastructure as well.

The ingame mod config has an option for what cost difficulty you want, and what science pack recipes you want. (More settings will be added in future version).

Special Thanks to: zocke1r - German Locale

Forum Thread: https://forums.factorio.com/viewtopic.php?f=91&t=14294

Highlights

From source data

Footprint

Rated a light load on a server.

License

Published under GPL-3.0.

Last update

Its author last shipped an update 9 yr ago.

ScienceCostTweaker Mod on Nxeon

From our catalogue
One-click install
Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
Server side
Required on the server
Server load
light
Smallest plan we suggest
Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
0.15.5, released 2017-06-04

Recent builds

BuildReleasedGame versionsLoaders
0.15.52017-06-040.15n/a
0.15.42017-05-120.15n/a
0.15.32017-05-050.15n/a
0.15.22017-05-040.15n/a
0.14.02016-08-300.14n/a

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run ScienceCostTweaker Mod on a Factorio server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Factorio Mod Portal as “Mods”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Runs on your server

From source side support

Factorio Mod Portal lists ScienceCostTweaker Mod as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Compatibility

Game
Factorio
Runs on
Serverrequired on the server

Verified at the source

  • ✓Factorio Mod PortalOfficial listing, checked 2026-10-09Open ↗
  • ✓AuthorUberWaffe, as published on Factorio Mod Portal
  • ✓LicenseGPL-3.0Free

ScienceCostTweaker Mod, answered

Generated from the mod’s own source data.

Do my players need to install ScienceCostTweaker Mod?

Factorio Mod Portal lists ScienceCostTweaker Mod as required on the server. Check its Factorio Mod Portal page to see whether players need it too.

Is it free?

Yes. ScienceCostTweaker Mod is free to download from Factorio Mod Portal. Its license is GPL-3.0.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run ScienceCostTweaker Mod on a Factorio server.

Deploy in about a minute from $2.99 a month, then add ScienceCostTweaker Mod in one click.