About Vehicle -_- Auto-Shooting
From Factorio Mod PortalAutonomous vehicle targeting, gun priority control, auto-shooting, and weapon switching.
> Modular Vehicle Ecosystem:
> * Vehicle -_- RTS Control: core RTS remote control, pathfinding, and convoy formations.
> * Vehicle -_- Auto-Shooting: automatic targeting and shooting with target filters.
> * Vehicle -_- Auto-Repair: automatic onboard vehicle repair modules.
> * Vehicle -_- Tree & Rock Cleaver: clearing trees and obstacles ahead of vehicles.
> * Vehicle -_- Auto-Supply & Logistics: vehicle fuel/ammo supply and logistics.
- Vehicle Combat Sensor (1x1): an onboard equipment grid module that enables autonomous targeting and fire control for vehicle weapons:
- Autonomous Targeting: automatically scans, leads moving targets, and engages hostile units within weapon range with tactical crosshairs.
- Target Priority System: 5 configurable categories (Spawners, Worms, Melee biters, Ranged spitters, and Other targets). Reorder priorities with a single click in the relative GUI.
- Independent Weapon Filters: configure each vehicle weapon independently (e.g., reserve heavy cannon shells or rockets strictly for spawners and worms while machine guns clear melee swarms).
- Spidertron Cascading Drum Fire: fires rockets in rapid sequential cascades rather than dumping all launchers into a single small biter, with intelligent projectile overkill protection.
- Cursor Target Priority: hovering your mouse over a specific enemy focuses all vehicle firepower on it immediately.
- Instant Manual Override: linked to player's configured game controls (Next weapon and Forced fire / Shoot selected), allowing instant and natural manual takeover at any moment.
- Cross-Vehicle Settings Transfer: copy and paste settings with Shift+RMB / Shift+LMB across any vehicle classes (Car <-> Tank <-> Spidertron), automatically adapting weapon slots and ammo categories.

Highlights
From source dataFootprint
Rated a light load on a server.
License
Published under MIT.
Last update
Its author last shipped an update 8d ago.
Vehicle -_- Auto-Shooting on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Factorio servers. We download it from Factorio Mod Portal, place it, and restart the server.
- Server side
- Required on the server
- Server load
- light
- Smallest plan we suggest
- Factorio — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2.1.5, released 2026-10-27
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2.1.5 | 2026-10-27 | 2.1 | n/a |
| 2.0.5 | 2026-10-27 | 2.0 | n/a |
| 2.1.4 | 2026-10-26 | 2.1 | n/a |
| 2.0.4 | 2026-10-26 | 2.0 | n/a |
| 2.1.3 | 2026-10-24 | 2.1 | n/a |
| 2.0.3 | 2026-10-24 | 2.0 | n/a |
Dependencies
- Incompatible with: AutoDrive Fixed ( RTS Control, Auto-Repair & Targeting Filters )
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Vehicle -_- Auto-Shooting on a Factorio server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Runs on your server
From source side supportFactorio Mod Portal lists Vehicle -_- Auto-Shooting as required on the server. Check its Factorio Mod Portal page to see whether players need it too.
Compatibility
- Game
- Factorio
- Runs on
- Serverrequired on the server
Verified at the source
- ✓Factorio Mod PortalOfficial listing, checked 2026-10-28Open ↗
- ✓Authorplumbata, as published on Factorio Mod Portal
- ✓LicenseMITFree

