All Eco mods
610 verified mods and plugins, each linked to its real source.
Showing 49–55 of 55 in Gameplay & overhauls

Compound Tailings
Gameplay & overhauls · mod.io
Compound tailing - Uses 10 Compost and 10 Wet Tailings to Make 20 Dry Tailings

Zentrallager mit Kran/Central Warehouse with Cran
Gameplay & overhauls · mod.io
Zentrallager mit Kran/Central Warehouse with Cran

Storm Veil Regrowth
Gameplay & overhauls · mod.io
Harvested crops drop back to half-grown and regrow instead of dying - no more replanting. Revives Nicole1998's Regrowing Vegetables/Fruits for current Eco. 22 crops, scythe-safe, no file overrides, fully configurable.

Sandstone Park
Gameplay & overhauls · mod.io
Blueprint of a Sandstone Park

Free ECO Blueprint Ölbohrturm/ Drilling tower
Gameplay & overhauls · mod.io
Free ECO Blueprint Ölbohrturm/ Drilling tower

Free ECO Blueprint World Sign
Gameplay & overhauls · mod.io
Free ECO Blueprint World Sign for use

Calorie Exhaustion Revamped
Gameplay & overhauls · mod.io
Adjusted version of the Calorie Exhaustion Mod from ObtuseRock. Calorie Exhaustion updates at midnight now just like vanilla exhaustion. Added command to re-calculate limits to fix issues. Combined Labour License mod into this one one as well.
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