All Factorio mods
18,977 verified mods and plugins, each linked to its real source.
Showing 1,069–1,080 of 2,594 in Weapons, items & crafting

Q's Cable-Making Mod
Weapons, items & crafting · Factorio Mod Portal
Mod that improves crafting of Copper Cable
Tier 4 Legendary Modules
Weapons, items & crafting · Factorio Mod Portal
Fork of the Tier 4 Modules by Porkchop13. Changed default settings to Tier 3 Quality 5 (Legendary) Factorio 2.0, and added recipe scaling modifier in the settings.

Wood Pyrolysis
Weapons, items & crafting · Factorio Mod Portal
Adds wood pyrolysis as an early-game alternative to petroleum. Decompose wood into Biochar, Pyrolysis Oil, and Wood Gas, then refine via Fischer-Tropsch Synthesis and Bio-Oil Distillation into light oil, heavy oil, and methanol. Methanol converts into plastic bars (Bakelite Synthesis) or solid fuel. Recipes use vanilla Chemical Plant and Oil Refinery, with optional Cryogenic Plant support for Space Age.

Disable Expensive Mode
Weapons, items & crafting · Factorio Mod Portal
Disables all expensive mode recipes
Finite Productivity Technologies
Weapons, items & crafting · Factorio Mod Portal
Sets limits on 'infinite' productivity technologies based on the practical maximum productivity of its recipes.
Recipe Exporter
Weapons, items & crafting · Factorio Mod Portal
Adds a console command 'dump_recipes' that exports recipes and relevant info to the file script-output/recipes.json.
Power Armor Mk3 Expanded [CURRENTLY BROKEN]
Weapons, items & crafting · Factorio Mod Portal
A modified version of the Power Armor Mk3 mod in which I increased the equipment grid size (mk3 is 20x20 and 4 is 40x40). Original mod was created by jimmy_1283. I take no credit for the original mod. Original Link: https://forums.factorio.com/viewtopic.php?f=93&t=47506

JQuality
Weapons, items & crafting · Factorio Mod Portal
Gives handcrafted items a chance to have quality. (a nice reward for your hard work) Default probabilities for HANDCRAFTING (machines not affected!): uncommon: 1/100 rare: 1/200 epic: 1/500 legendary: 1/1000 Probabilities can be adjusted in startup settings.

Ready to Shoot
Weapons, items & crafting · Factorio Mod Portal
Automatically inserts 100 firearm magazines into gun turrets when placed.
Turbo Mega Start OP
Weapons, items & crafting · Factorio Mod Portal
Start with fully loaded Power Armor Mk.2, Spidertron, and supplies to make a substantial starter base.
Crafting Proficiency
Weapons, items & crafting · Factorio Mod Portal
Earn bonus productivity over time just by making stuff! This mod finds all recipes (including modded) that allow productivity and have one product, categorizes them by product, and adds hidden technologies for each. Each technology has a threshold that when reached adds a 10% boost to its recipes' productivity. Startup settings determine whether you'll earn bonuses in the early, mid, or late-game, but you won't achieve the highest bonuses until you craft millions of products.

Rails NEW recipe
Weapons, items & crafting · Factorio Mod Portal
Changed railroad tracks recipe for more accurate or customize it to your own
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