All Factorio mods
18,977 verified mods and plugins, each linked to its real source.
Showing 157–168 of 394 in Maps & scenarios

Earth Maps
Maps & scenarios · Factorio Mod Portal
This mod creates the world based on an image of Earth. Maps: Atlantic, Pacific, Olde World, Americas, Africa, Europe, Oceania, United States. The Player chooses what spawn city area. Optionally has 'teleporters' at each city. Optionally Pre-placed rocket silos. Base Factorio v2 only - no Space Age support.

Sky Wave Defense 3
Maps & scenarios · Factorio Mod Portal
This mod is derived from the official WaveDefense scenario mode. Get funding to upgrade technology by killing biters. It is a new fork of a mod made by Lunzir.

Lamps on Map
Maps & scenarios · Factorio Mod Portal
Shows lamps on map

Simple Billboard
Maps & scenarios · Factorio Mod Portal
This mod adds a simple billboard that allow you to add custom text in your map.
No Nuke Scorch Redux
Maps & scenarios · Factorio Mod Portal
This mod removes the nuke scorches on the map and world
[Mod pack] Collection of scenarios, maps, campaigns
Maps & scenarios · Factorio Mod Portal
All scenarios, maps, campaigns in one pack. Download this modpack via the game!
Radar unlocks map
Maps & scenarios · Factorio Mod Portal
You will need to build a radar to use the map (remote view)

Deadlock beltbox crate-Space Exploration bridge [unofficial plugin], fork by Ostkaka
Maps & scenarios · Factorio Mod Portal
Provides stacking and or crating recipes for some Space Exploration items. New feature: automatically replace non-space loaders with space loaders in space maps. Normally works only if added to the map, if it was already in, set the mod setting to on-configuration-changed. Compatible with Deadlock stacked recipes: enable the mod setting to stack additional items. Fork changes: Stacking recipes for low density structure and heat shielding have been moved to the 'Stacking 2' technloogy.

Inverted Quality
Maps & scenarios · Factorio Mod Portal
Inverts the Quality system to negative tiers (positive tiers are removed). Crafting items has a two-thirds chance to reduce their quality by one tier. Items in the lowest tier are nonfunctional. The new Downgrade Port allows high-quality items to be used in low-quality recipes, and the Meltdown Facility allows the melting down of low-quality items back into Normal base materials. Map sliders for higher resources are recommended.
Roboports only required for charging
Maps & scenarios · Factorio Mod Portal
Each surface has a map wide construction and logistic zone, but those won't charge robots.
Color Coding Plus
Maps & scenarios · Factorio Mod Portal
A fork of Color Coding that adds coloring to transitions and adds more colors. Also adds map colors for walls and lamps.
Enable map nightvision
Maps & scenarios · Factorio Mod Portal
Enabled nightvision in the zoomed-in map view
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