About Hellraiser: Revival Weapons
From Steam WorkshopDemo content only. Full game not yet imported. Built on [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3813410489]Dandy's Hellraiser Base (DHRB) Five guns, twelve melee weapons and the…
Demo content only. Full game not yet imported.
Built on Dandy's Hellraiser Base (DHRB)
Five guns, twelve melee weapons and the Genesis Configuration, with Hellraiser: Revival models, animations, sounds and HUD art. All guns support matching and mixed pairs. Bottles, stones, traps, fuel canisters and healing items are included. Q > Weapons > Hellraiser: Revival.
Blood, decapitation and limb dismemberment are built in; no separate gore addon is needed. Subscribe to DHRB under Required Items as well as this pack.
Controls
- Left click: fire or light attack. Right click: aim or heavy attack. R: reload. Hold left click for repeated pistol or shotgun shots at their normal rate.
- Dual wield: spawn a pair, pick up a second matching gun, or combine carried guns through the wheel. Left click fires left; right click fires right. R reloads one gun at a time. Each keeps its own ammo and upgrades.
- Wheel: hold middle mouse or T, move toward a category, scroll its weapons and release to equip. Keys 1–4 choose categories. R chooses a carried partner or separates a pair; click or release to confirm. G changes pistol grip or cube hand.
- Normal selection: with fast switching off, number keys and scrolling open the wheel. Left click equips; right click cancels. Under HUD, disable Replace GMod weapon selection to keep GMod's menu, or Custom weapon selector to disable the wheel entirely.
- Share ammo: H throws spare rounds from your carried ammo. In the wheel, X throws spare ammo and Z throws the held gun's loaded magazine or rounds. Players need a gun using that ammo; friendly NPCs need space in a matching gun.
- Finishers: get close and left click when the prompt appears, standing or crouched. Every melee weapon has front and rear finishers. Spotted NPCs allow front finishers at 25% health or less by default. Rear finishers work from behind. Front player finishers require a target looking away who has not fought you in the last six seconds.
- F: lock onto an NPC. Alt + A/D: dodge sideways. Alt alone: dodge back. Space also dodges while locked on.
- Cube pairs: guns fire and aim normally; melee weapons keep their attacks and finishers. Use + right click grabs/drops objects or fire; Use + left click throws or fires Hellshot where supported; Use + R toggles Hell Vision where supported. Select a carried cube as the partner through the wheel.
- Genesis Configuration: right click grabs/drops a loose object or fire; left click throws it, or fires Hellshot when empty. Use + right click keeps the force blast. R toggles Hell Vision. G in the wheel swaps the cube hand. Options > Genesis Configuration sets your preferred hand.
- Upgrades: press Use on a matching box to fit it. Hold the upgrades key (L by default, rebindable in Options > Hellraiser > Controls) to change fitted parts, skins or charms. Boxes are under Entities > Hellraiser: Revival Upgrades.
- Tools: left click throws bottles or stones, heals with a bandage or medkit, or places a trap. Hold left click to pour fuel. Shoot a fuel can or spill to ignite it.
- Supplies: press Use on a repair kit while holding a damaged melee weapon. Collect lockpicks, then press Use on a locked Source door. Ammo boxes give ammunition for a carried gun.
- Right-click a weapon icon to spawn it on the ground or as a prop. Props also have a spawnlist category.
Options Settings are under Q > Options > Dandy's Hellraiser Base (DHRB).
- Rebind controls, choose hold or toggle aiming, and adjust player-model hands, motion blur, pistol hold-to-fire and automatic reloads.
- Adjust HUD size, font and text/reticle color. Each element has a switch. Choose HUD > Interface > Standard GMod to keep the original display and weapon selection, or use hr_hud 0.
- Hosts/admins can change damage, recoil, fire rate, reload speed, attachment access, execution options, durability and ammo limits. Dismemberment has separate switches for killing hits, corpses and explosions.
- Normal reload speed is the default. Infinite durability and third-person finishers default off. Player finishers, decapitation and dismemberment default on. Health stays visible; durability stays faint and brightens briefly after wear.
Latest update
- Removed Aidan's built-in arm meshes and their textures from the weapons pack.
- Guns, melee weapons, cube combinations and executions use your player model's c_hands. The hands setting can hide them.
Shared settings and effects require the updated DHRB base. Languages: Russian, Spanish, Brazilian Portuguese, German, French, Polish, Japanese, Korean, Simplified Chinese and Traditional Chinese, plus English. Chinese, Japanese and Korean menus use English on Linux; their guides stay translated.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 1d ago.
Hellraiser: Revival Weapons on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-15, released 2026-10-15
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 7 recorded builds of Hellraiser: Revival Weapons.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-15 | 2026-10-15 | n/a | Workshop |
| 2026-10-14 | 2026-10-14 | n/a | Workshop |
| 2026-10-12 | 2026-10-12 | n/a | Workshop |
| 2026-10-09 | 2026-10-09 | n/a | Workshop |
| 2026-10-08 | 2026-10-08 | n/a | Workshop |
| 2026-10-05 | 2026-10-05 | n/a | Workshop |
Dependencies
- Required: Dandy's Hellraiser Base (DHRB)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Hellraiser: Revival Weapons on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-16Open ↗
- ✓AuthorDandy, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
