Source-checkedVehicles & ships

[LVS] Spider Tank - six legged walking tank [MAJOR UPDATE]

by Der1k · for Garry's Mod

Spider Tank - a six legged walking tank for LVS A heavy tank on six legs with a crew of three. It walks with a real tripod gait - every foot is placed on the ground on its own - climbs walls and…

15KDownloads
3d agoLast updated
Steam WorkshopSource

About [LVS] Spider Tank - six legged walking tank [MAJOR UPDATE]

From Steam Workshop

Spider Tank - a six legged walking tank for LVS A heavy tank on six legs with a crew of three. It walks with a real tripod gait - every foot is placed on the ground on its own - climbs walls and…

Spider Tank - a six legged walking tank for LVS

A heavy tank on six legs with a crew of three. It walks with a real tripod gait - every foot is placed on the ground on its own - climbs walls and ceilings, leaps over obstacles, anchors itself in siege mode, and can lose its legs in a fight. Two factions: the desert tank (LVS team 1) and the grey tank (LVS team 2). Every tank can be driven by players or spawned with an AI crew (the [AI] entries in the spawn menu).

MAJOR UPDATE

Added

  • Shell types (mouse wheel): APFSDS, HEAT, HE, guided ATGM and Railgun for the main gun; APFSDS and HE for the 40 mm.
  • LVS armor on the hull, turret and legs with real penetration values for every weapon.
  • Active protection system: the launcher on the turret turns to incoming missiles and rockets and shoots them down.
  • Ammo cook-off: a penetrating hit in the ammo rack can blow the turret off.
  • 6 new camouflages: Winter, Olive, Woodland, Blackout, Whiteout, Navy. Every tank can be repainted (C menu - Edit Properties - Camo).
  • Night and thermal vision (N).
  • Barrel heat glow, smoke and steam after firing. The turret machine gun is now a .50 cal.
  • Visual damage: smoke and fire from the hull, leaking hydraulics on damaged legs.
  • Footstep sounds for every surface, water splashes, turret drive sound.
  • AI idle animations, the AI picks the right shell for the target.
  • Utilities: new AI and Ammunition pages with many new settings.

Fixed

  • Landing in mid-air after a leap, legs snapping on touchdown (now a smooth landing).
  • AI hit too precisely: now it has a reaction time and near misses (adjustable).
  • Driver camera turning to the same direction on every entry.
  • Allies turned hostile too fast: now only after 20 hits or 250 damage within 30 s.
  • AI did not see VJ Base NPCs and NextBots (and they did not see it).
  • AI had infinite main gun ammo.
  • The scanner swept while the tank was idle or the engine was off.
  • More main gun elevation.

Requires LVS Base.

Crew

  • Driver - the legs and the 120 mm main gun. First person through the gunner sight, third person over the turret. Siege mode, leap, lights.
  • Gunner - the 40 mm autocannon under the nose: high explosive rounds that punch through thin walls and burst behind them.
  • Commander - the machine gun on the turret, the scanner and the smoke launchers.

Features

  • Wall climbing: it walks up walls and over onto ceilings, takes inside and outside corners.
  • Leap: hold Space to crouch and charge, let go to jump. Anything under it when it lands gets flattened.
  • Crushing: its feet trample people, NPCs and light props, vehicles get hurt when it steps or lands on them.
  • Main gun: ballistic 120 mm shells that punch through thin walls and explode behind them, barrel recoil, finite ammunition.
  • Siege mode: the tank lowers itself, spreads its legs and anchors. It cannot move, but the main gun hits harder, reloads faster and kicks less, and the armour takes less damage.
  • Directional scanner: a fan of light from the camera on the commander's turret (like the drones in Oblivion). It turns red on enemies and marks them - the whole crew sees marked enemies through walls for 15 seconds.
  • Smoke screen: six grenades form a wall of smoke. AI vehicles and NPCs cannot see through it.
  • Breakable legs: every leg has its own health. Shot off at the knee, the lower leg flies away burning and the stump sparks. With legs missing it limps and leans to one side; lose three on one side and it collapses.
  • Destruction: a burning wreck stays behind and the legs fly away.
  • Lights: headlights that light up the world, red marker lights on the legs, the commander's camera glows red while it is manned.
  • Repair: the LVS repair tool repairs the legs too - lost legs grow back. Ammo boxes and repair stations refill the smoke launchers.
  • Own HUD for every crew member: a tactical display with the real legs and threats around, hull and leg status, weapon panel, compass, scanner panel.

AI

  • The AI driver patrols around the place where it was spawned (300 m, adjustable), keeps its distance in a fight, leads moving targets, goes into siege mode against far targets, sets a smoke screen when it is badly hurt and leaps over what it gets stuck on.
  • AI gunner and commander: the empty gunner and commander seats fight on their own - also when a player drives an [AI] tank.
  • Whoever shoots at it becomes its target for a while, no matter which team.

Controls

Set in the LVS controls (category "Spider Tank"): [table] [tr][th]Key[/th][th]Action[/th][/tr] [tr][td]W / S, A / D[/td][td]walk, turn (driver)[/td][/tr] [tr][td]Space (hold, let go)[/td][td]leap (driver)[/td][/tr] [tr][td]X[/td][td]siege mode (driver)[/td][/tr] [tr][td]F[/td][td]lights (driver)[/td][/tr] [tr][td]Middle mouse (hold)[/td][td]scanner (commander)[/td][/tr] [tr][td]G[/td][td]smoke screen (commander)[/td][/tr] [tr][td]Mouse 1 / Mouse 2[/td][td]fire / zoom (LVS keys)[/td][/tr] [/table]

Tool

Spider Tank Patrol Route (Tools - Spider Tank): place waypoints and give them to an AI spider tank - it walks them in a loop (walls too, it climbs) and stays near the route in a fight. One click copies the route to another tank. Saved with the tank (duplicator, saves).

Settings

Utilities - Spider Tank - Settings: crushing, breakable legs, AI patrol radius, wreck time, headlight beams, camera shake.

Credits

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 3d ago.

[LVS] Spider Tank - six legged walking tank [MAJOR UPDATE] on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-10-12, released 2026-10-12

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of [LVS] Spider Tank - six legged walking tank [MAJOR UPDATE].

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run [LVS] Spider Tank - six legged walking tank [MAJOR UPDATE] on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-12Open ↗
  • ✓AuthorDer1k, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

[LVS] Spider Tank - six legged walking tank [MAJOR UPDATE], answered

Generated from the mod’s own source data.

Is it free?

Yes. [LVS] Spider Tank - six legged walking tank [MAJOR UPDATE] is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run [LVS] Spider Tank - six legged walking tank [MAJOR UPDATE] on a Garry's Mod server.

Deploy in about a minute from $3.99 a month, then add [LVS] Spider Tank - six legged walking tank [MAJOR UPDATE] in one click.