Source-checkedVehicles & ships

RoyCombat - Shared Assets

by Royster · for Garry's Mod

https://imgur.com/Hg15kJD.png Contains generic materials, weapons and such that are shared across multiple aircraft, compiled into one addon to reduce redundancy. Contains some renamed assets (to…

250KDownloads
20 mo agoLast updated
Steam WorkshopSource

About RoyCombat - Shared Assets

From Steam Workshop

https://imgur.com/Hg15kJD.png Contains generic materials, weapons and such that are shared across multiple aircraft, compiled into one addon to reduce redundancy. Contains some renamed assets (to…

Contains generic materials, weapons and such that are shared across multiple aircraft, compiled into one addon to reduce redundancy.

Contains some renamed assets (to prevent conflicts) from [LVS] - Star Wars to not require it as a dependency, but credit for them all go to Luna/Blu-x92.

Will be updated over time as needed, I know sounds will need improvement eventually.

[hr] FAQ:

Q - Why do a lot of planes share the same gun sound? A - Kinda hard to find decent samples of the specific guns that aren't just static or ear-destroying when brought into an audio editor. For example, all of the American aircraft have the same sound since they all have an M61 Vulcan (excluding the A-10), and the only good sound I was able to find was from a CIWS with the same gun.

Q - Why no flares? A - Sub to This Addon

Q - Why is stuff broken on infmaps? A - That's just due to how infmaps are as a clever programming trick. I've tried troubleshooting missiles, but infmaps still fuck up the velocity and shit anyways, regardless of what I do, so I won't be adding any kind of 'support' for infmaps.

[hr] Legal and Credits: Textures, Models, Sounds - Project ACES

ACE COMBAT™ 7: SKIES UNKNOWN & © Bandai Namco Entertainment Inc. (Seriously, support the devs, buy the game.)

All addons are made under the "Derivative Work" and "Fair Use" clauses of the Creative Commons License

[hr]

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 20 mo ago.

RoyCombat - Shared Assets on Nxeon

From our catalogue
One-click install
Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2025-02-21, released 2025-02-21

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of RoyCombat - Shared Assets.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run RoyCombat - Shared Assets on a Garry's Mod server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Compatibility

Game
Garry's Mod

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorRoyster, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

RoyCombat - Shared Assets, answered

Generated from the mod’s own source data.

Is it free?

Yes. RoyCombat - Shared Assets is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run RoyCombat - Shared Assets on a Garry's Mod server.

Deploy in about a minute from $3.99 a month, then add RoyCombat - Shared Assets in one click.