About TFA : CoD Zombies Wonder Weapons SWEPs
From Steam Workshop══════════ Info ══════════ Lo and Behold , we give you the Wonder Weapons from Call of Duty: World at War all the way to Call of Duty: Black Ops II on…
══════════ Info ══════════
Lo and Behold, we give you the Wonder Weapons from Call of Duty: World at War all the way to Call of Duty: Black Ops II on TFA Base! This weapon pack is compatible with the nZombies gamemode!
════════ Weapons ════════
World at War
- Ray Gun
- Wunderwaffe DG-2
Black Ops
- Thundergun
- Winter's Howl
- Scavenger
- VR-11
- 31-79 JGb215 (Shrink Ray)
- Zap Gun Dual Wield / Wave Gun
Black Ops 2
- Thrustodyne Aeronautics Model 23 (Jet Gun)
- Sliquifier
- Acidgat
- Blundergat
- Paralyzer
- Ray Gun Mark II
- Staff of Fire / Kagutsuchi's Blood
- Staff of Ice / Ull's Arrow
- Staff of Lightning / Kimat's Bite
- Staff of Wind / Boreas' Fury
══════════ Q&A ══════════
- Why doesn't it work?
- You either forgot to subscribe to TFA Base or have an addon conflicting with it.
- Will you make Wonder Weapons from the games after Black Ops 2?
- Our limit is up to Black Ops 2, that means we are unable to make weapons from Black Ops 3 and over. Instead you can check out FlamingFox's Black Ops 3 and Black Ops 4 pack.
- How do I turn the Zap Guns into the Wave Gun and switch to Sekhmet's Vigor?
- Press E and R at the same time.
- Can I modify this for my server?
- You are allowed to modify the addon, but you are not allowed to re-upload it.
- What are the maps on the screenshots?
- Nacht der Untoten, Der Riese, Kino der Toten, StratoCorp2, Shadow Moses, Forest, Moon, TranZit, Dirty Chinatown, Mob of the Dead, Dustbowl and Origins.
- Can you make...
- Your Answer.
═════════ Credits ═════════
- Deika - taking lead on Raven's project, improving, porting models and particles.
- Dj_Nathan_ - assistance.
- FlamingFox - code support.
- Galaxy - porting models and sound effects.
- Hidden - improving, porting models, particles and sound effects.
- Matsilagi - code support and particles.
- Moon - porting models and sound effects.
- Olli - porting models and sound effects.
- Raven - originally starting the project, porting models and particles.
- Roach - creating particles.
Special thanks:
- Treyarch - creating the games.
- Stromic - performance improvements on the 31-79 JGb215.
- Zombie Extinguisher - fixing an error on the Wunderwaffe DG-2.
═════════ Discord ═════════
Join here: https://discord.gg/s9jk74JDDF
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 46d ago.
TFA : CoD Zombies Wonder Weapons SWEPs on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Garry's Mod servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Garry's Mod — 2 GB (2 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-08-30, released 2026-08-30
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of TFA : CoD Zombies Wonder Weapons SWEPs.
Dependencies
- Required: TFA Base
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run TFA : CoD Zombies Wonder Weapons SWEPs on a Garry's Mod server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Garry's Mod
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorDeika, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
