Shared HostingFirst month freeShared web hosting from $2.99/mo — $0 today, and the price you sign up at is the price you renew at.See hosting plans →

NxLabs / Mordhau

Horde Modifier - Server only Mod

By Sumerian/Future카p!

A simple Server only Mod that let you modify things for your own ideal balance.

Horde Modifier - Server only Mod

Description

A simple Server only Mod that lets you modify things for your OWN IDEAL BALANCE.

This is a server only mod so clients don't have to download the mod.

(You and your client players can experience all features of this mod WITHOUT "MODS=" IN GAME.INI and the server browser will count this as a vanilla server if there aren't any other mods.)

Every Horde Maps with the basic Horde Gamemode(Even modded maps) are supported.

※ (FOR OLDER VERSION USERS ONLY) MOVE CUSTOM MODIFY LINES FROM ENGINE.INI TO GAME.INI AND CHANGE [/HORDEMODIFIER/BP_HORDEMODIFIER.BP_HORDEMODIFIER_C] TO [HORDEMODIFIER] IF YOU ARE NOW USING 1.1.0-0 OR HIGHER VERSIONS.

INSTALLATION

  • MANUALLY DOWNLOAD the zip compressed Mod (Players do not need to download this)
  • Extract it and put HordeModifier.pak to the server directory (/Mordhau/Content/CustomPaks) ※ Make the directory CustomPaks if you don't have.
  • Open Game.ini (Linux: /Mordhau/Saved/Config/LinuxServer/Game.ini, Windows: \Mordhau\Saved\Config\WindowsServer\Game.ini)
  • Add a line SpawnServerActorsOnMapLoad=/HordeModifier/BP_HordeModifier.BP_HordeModifier_C under [/Script/Mordhau.MordhauGameMode]
  • Add these lines at the bottom and modify the value as you wish. (Also in Game.ini)
  • [HordeModifier]
  • Enabled=False
  • WaveClearGoldMultiplyBy=1.0
  • RemoveTurdFromChest=False
  • AddLuteToChestTier1=False
  • AddShawmToChestTier1=False
  • AddSeymourLongswordToChestTier3=False
  • ApplyPerkFury=False
  • ApplyPerkCat=False
  • ApplyPerkSecondWind=False
  • ApplyPerkRush=False
  • ApplyPerkFireproof=False
  • ApplyPerkBloodlust=False
  • MultipleJumpCount=1
  • RemoveEnemySmokePot=False
  • RemoveEnemyFirePot=False
  • RemoveEnemyRanged=False
  • EnemyReceiveDamageMultiplyBy=1.0
  • HealNobleEveryXSeconds=0.0
  • HealNobleAmount=0
  • SkillPointBonusEveryXSeconds=0.0
  • SkillPointBonusAmount=0
  • AdminGetsDoubleSkillPointBonus=False
  • MinPlayerDifficulty=0.5
  • MaxPlayerDifficulty=1.5
  • MinPlayerDelay=1.1
  • MaxPlayerDelay=0.2
  • NobleGetsBetterWeapons=False
  • ServerOwnerName=Sumerian
  • WelcomeMessage=Have fun in Sumerian Horde Server!
  • KillRewardMultiplyBy=1.0
  • FasterChestRespawn=False
  • TimeBetweenWaves=25.0
  • WarmupTime=15.0
  • NewPlayerOnJoinGoldMultiplier=1.25
  • AllowInfinitePlaceables=False
  • EnemyReceiveRangedDamageMultiplyBy=1.0
  • Maps=EveryHordeMaps

SUPPORTED MAPS

  • HRD_Camp
  • HRD_Castello
  • HRD_Feitoria
  • HRD_Grad
  • HRD_MountainPeak
  • HRD_Taiga
  • HRD_Crossroads
  • HRD_Noria
  • Modded Horde Maps with Basic Horde Game Mode
  • Modded Horde Maps with custom Horde Game Mode (with extra caution on option compatibility)

ADMIN COMMANDS (TYPE ON CHAT)

.clearwave

  • Kill all remaining enemies and finish the wave.

//endmatch

  • End the game, get the scoreboard and the map vote screen.

.coin

  • Gives <integer> amount of coin to the player with <playfabID>.
  • ex) .coin ABCDEFGHIJKLMNOP 500

.skill

  • Gives <integer> amount of skill points to the player with <playfabID>.
  • ex) .skill ABCDEFGHIJKLMNOP 5

.coinall

  • Gives <integer> amount of coin to all players.
  • ex) .coinall 500

.skillall

  • Gives <integer> amount of skill points to all players.
  • ex) .skillall 5

OPTIONS

  • ENABLED=TRUE|FALSE
  • Activate the mod.
  • Default Value = False
  • WAVECLEARGOLDMULTIPLYBY=<POSITIVE RATIONAL NUMBER>
  • Players get * <Input Number> wave clear gold. 1.5 means 150% wave clear gold, 2.0 means double wave clear gold, 1.25 means 125% wave clear gold.
  • Default Value = 1.0
  • REMOVETURDFROMCHEST=TRUE|FALSE
  • Remove turd from random chests.
  • Default Value = False
  • ADDLUTETOCHESTTIER1=TRUE|FALSE
  • Add Lute to the random chest tier 1.
  • Default Value = False
  • ADDSHAWMTOCHESTTIER1=TRUE|FALSE
  • Add Shawm to the random chest tier 1.
  • Default Value = False
  • ADDSEYMOURLONGSWORDTOCHESTTIER3=TRUE|FALSE
  • Add Seymour's Longsword to the random chest tier 3.
  • Seymour's Longsword has no special name on it and won't be easy to identify on its appearance. But if you get a longsword from the random chest 3, it is 100% Seymour's Longsword since vanilla random chest 3 doesn't drop any longsword. Also Seymour's Longsword can't do combo.
  • Default Value = False
  • APPLYPERKFURY=TRUE|FALSE
  • Apply Fury perk to players.
  • Default Value = False
  • APPLYPERKCAT=TRUE|FALSE
  • Apply Cat perk to players.
  • Default Value = False
  • APPLYPERKSECONDWIND=TRUE|FALSE
  • Apply Second Wind perk to players.
  • Default Value = False
  • APPLYPERKRUSH=TRUE|FALSE
  • Apply Rush perk to players.
  • Default Value = False
  • REMOVEENEMYSMOKEPOT=TRUE|FALSE
  • Remove smoke pot from peasant madmen.
  • Default Value = False
  • REMOVEENEMYFIREPOT=TRUE|FALSE
  • Remove fire pot from yeets.
  • Default Value = False
  • REMOVEENEMYRANGED=TRUE|FALSE
  • Remove ranged weapons from enemies. Smoke pot and Fire pot are not included.
  • Default Value = False
  • ENEMYRECEIVEDAMAGEMULTIPLYBY=<POSITIVE RATIONAL NUMBER>
  • Enemy takes * <Input Number> damage. 2.0 takes double damage, 1.5 takes 150% damage and 0.9 takes 90% of default damage.
  • Default Value = 1.0
  • HEALNOBLEEVERYXSECONDS=<POSITIVE RATIONAL NUMBER>
  • Heal the noble every <Input Number> seconds.
  • Default Value = 0.0
  • HEALNOBLEAMOUNT=<POSITIVE INTEGER>
  • Heal amount on the noble. The noble has 1800 HP. 18 heals 1% of the noble's entire HP.
  • Default Value = 0
  • SKILLPOINTBONUSEVERYXSECONDS=<POSITIVE RATIONAL NUMBER>
  • Adds skill points to online players every <Input Number> seconds.
  • Default Value = 0.0
  • SKILLPOINTBONUSAMOUNT=<POSITIVE INTEGER FROM 1 TO 255>
  • Players will get <Input Number> amount of additional skill points.
  • Default Value = 0
  • ADMINGETSDOUBLESKILLPOINTBONUS=TRUE|FALSE
  • Admins get double additional skill points.
  • Default Value = False
  • MINPLAYERDIFFICULTY=<POSITIVE RATIONAL NUMBER>
  • Possible minimum difficulty (Amount of enemies in each wave) depends on the amount of pla

Ratings & reviews

No ratings yet

Sign in to leave a rating or comment.