

Description
A simple Server only Mod that lets you modify things for your OWN IDEAL BALANCE.
This is a server only mod so clients don't have to download the mod.
(You and your client players can experience all features of this mod WITHOUT "MODS=" IN GAME.INI and the server browser will count this as a vanilla server if there aren't any other mods.)
Every Horde Maps with the basic Horde Gamemode(Even modded maps) are supported.
※ (FOR OLDER VERSION USERS ONLY) MOVE CUSTOM MODIFY LINES FROM ENGINE.INI TO GAME.INI AND CHANGE [/HORDEMODIFIER/BP_HORDEMODIFIER.BP_HORDEMODIFIER_C] TO [HORDEMODIFIER] IF YOU ARE NOW USING 1.1.0-0 OR HIGHER VERSIONS.
INSTALLATION
- MANUALLY DOWNLOAD the zip compressed Mod (Players do not need to download this)
- Extract it and put HordeModifier.pak to the server directory (/Mordhau/Content/CustomPaks) ※ Make the directory CustomPaks if you don't have.
- Open Game.ini (Linux: /Mordhau/Saved/Config/LinuxServer/Game.ini, Windows: \Mordhau\Saved\Config\WindowsServer\Game.ini)
- Add a line SpawnServerActorsOnMapLoad=/HordeModifier/BP_HordeModifier.BP_HordeModifier_C under [/Script/Mordhau.MordhauGameMode]
- Add these lines at the bottom and modify the value as you wish. (Also in Game.ini)
- [HordeModifier]
- Enabled=False
- WaveClearGoldMultiplyBy=1.0
- RemoveTurdFromChest=False
- AddLuteToChestTier1=False
- AddShawmToChestTier1=False
- AddSeymourLongswordToChestTier3=False
- ApplyPerkFury=False
- ApplyPerkCat=False
- ApplyPerkSecondWind=False
- ApplyPerkRush=False
- ApplyPerkFireproof=False
- ApplyPerkBloodlust=False
- MultipleJumpCount=1
- RemoveEnemySmokePot=False
- RemoveEnemyFirePot=False
- RemoveEnemyRanged=False
- EnemyReceiveDamageMultiplyBy=1.0
- HealNobleEveryXSeconds=0.0
- HealNobleAmount=0
- SkillPointBonusEveryXSeconds=0.0
- SkillPointBonusAmount=0
- AdminGetsDoubleSkillPointBonus=False
- MinPlayerDifficulty=0.5
- MaxPlayerDifficulty=1.5
- MinPlayerDelay=1.1
- MaxPlayerDelay=0.2
- NobleGetsBetterWeapons=False
- ServerOwnerName=Sumerian
- WelcomeMessage=Have fun in Sumerian Horde Server!
- KillRewardMultiplyBy=1.0
- FasterChestRespawn=False
- TimeBetweenWaves=25.0
- WarmupTime=15.0
- NewPlayerOnJoinGoldMultiplier=1.25
- AllowInfinitePlaceables=False
- EnemyReceiveRangedDamageMultiplyBy=1.0
- Maps=EveryHordeMaps
SUPPORTED MAPS
- HRD_Camp
- HRD_Castello
- HRD_Feitoria
- HRD_Grad
- HRD_MountainPeak
- HRD_Taiga
- HRD_Crossroads
- HRD_Noria
- Modded Horde Maps with Basic Horde Game Mode
- Modded Horde Maps with custom Horde Game Mode (with extra caution on option compatibility)
ADMIN COMMANDS (TYPE ON CHAT)
.clearwave
- Kill all remaining enemies and finish the wave.
//endmatch
- End the game, get the scoreboard and the map vote screen.
.coin
- Gives <integer> amount of coin to the player with <playfabID>.
- ex) .coin ABCDEFGHIJKLMNOP 500
.skill
- Gives <integer> amount of skill points to the player with <playfabID>.
- ex) .skill ABCDEFGHIJKLMNOP 5
.coinall
- Gives <integer> amount of coin to all players.
- ex) .coinall 500
.skillall
- Gives <integer> amount of skill points to all players.
- ex) .skillall 5
OPTIONS
- ENABLED=TRUE|FALSE
- Activate the mod.
- Default Value = False
- WAVECLEARGOLDMULTIPLYBY=<POSITIVE RATIONAL NUMBER>
- Players get * <Input Number> wave clear gold. 1.5 means 150% wave clear gold, 2.0 means double wave clear gold, 1.25 means 125% wave clear gold.
- Default Value = 1.0
- REMOVETURDFROMCHEST=TRUE|FALSE
- Remove turd from random chests.
- Default Value = False
- ADDLUTETOCHESTTIER1=TRUE|FALSE
- Add Lute to the random chest tier 1.
- Default Value = False
- ADDSHAWMTOCHESTTIER1=TRUE|FALSE
- Add Shawm to the random chest tier 1.
- Default Value = False
- ADDSEYMOURLONGSWORDTOCHESTTIER3=TRUE|FALSE
- Add Seymour's Longsword to the random chest tier 3.
- Seymour's Longsword has no special name on it and won't be easy to identify on its appearance. But if you get a longsword from the random chest 3, it is 100% Seymour's Longsword since vanilla random chest 3 doesn't drop any longsword. Also Seymour's Longsword can't do combo.
- Default Value = False
- APPLYPERKFURY=TRUE|FALSE
- Apply Fury perk to players.
- Default Value = False
- APPLYPERKCAT=TRUE|FALSE
- Apply Cat perk to players.
- Default Value = False
- APPLYPERKSECONDWIND=TRUE|FALSE
- Apply Second Wind perk to players.
- Default Value = False
- APPLYPERKRUSH=TRUE|FALSE
- Apply Rush perk to players.
- Default Value = False
- REMOVEENEMYSMOKEPOT=TRUE|FALSE
- Remove smoke pot from peasant madmen.
- Default Value = False
- REMOVEENEMYFIREPOT=TRUE|FALSE
- Remove fire pot from yeets.
- Default Value = False
- REMOVEENEMYRANGED=TRUE|FALSE
- Remove ranged weapons from enemies. Smoke pot and Fire pot are not included.
- Default Value = False
- ENEMYRECEIVEDAMAGEMULTIPLYBY=<POSITIVE RATIONAL NUMBER>
- Enemy takes * <Input Number> damage. 2.0 takes double damage, 1.5 takes 150% damage and 0.9 takes 90% of default damage.
- Default Value = 1.0
- HEALNOBLEEVERYXSECONDS=<POSITIVE RATIONAL NUMBER>
- Heal the noble every <Input Number> seconds.
- Default Value = 0.0
- HEALNOBLEAMOUNT=<POSITIVE INTEGER>
- Heal amount on the noble. The noble has 1800 HP. 18 heals 1% of the noble's entire HP.
- Default Value = 0
- SKILLPOINTBONUSEVERYXSECONDS=<POSITIVE RATIONAL NUMBER>
- Adds skill points to online players every <Input Number> seconds.
- Default Value = 0.0
- SKILLPOINTBONUSAMOUNT=<POSITIVE INTEGER FROM 1 TO 255>
- Players will get <Input Number> amount of additional skill points.
- Default Value = 0
- ADMINGETSDOUBLESKILLPOINTBONUS=TRUE|FALSE
- Admins get double additional skill points.
- Default Value = False
- MINPLAYERDIFFICULTY=<POSITIVE RATIONAL NUMBER>
- Possible minimum difficulty (Amount of enemies in each wave) depends on the amount of pla
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