Source-checkedCreatures & NPCs

[Deprecated] Verdant Villagers

by DAD Potato · for Necesse

Now that Rust & Romance has dropped, this is largely pointless. I'll leave it up, but I've not had desire to work on it for a fair while anyway. No further updates will be given. --- A mod that…

2.2KDownloads
10 mo agoLast updated
244 KBFile size
Steam WorkshopSource

About [Deprecated] Verdant Villagers

From Steam Workshop

Now that Rust & Romance has dropped, this is largely pointless. I'll leave it up, but I've not had desire to work on it for a fair while anyway. No further updates will be given. --- A mod that…

Now that Rust & Romance has dropped, this is largely pointless. I'll leave it up, but I've not had desire to work on it for a fair while anyway. No further updates will be given.

---

A mod that brings love (and more) to Necesse.

Currently, this is just a mod I'm making to add in things that I want in Necesse. It's not really meant to have separation of concerns or any of the like, so it's a little hodge podge in its additions.

'Romance' has come to Necesse. Your Settlers have a chance to decide amongst themselves who their partner for life (literally, I've added the ability to get together, but not break up so far, planned is a fully interpersonal system) is. They gain a negative mood if they don't share an abode with them (two single beds or one double bed, doesn't really matter which), and conversely gain a positive mood if they do!

Added onto this, is that different Settler types have different furnishing desires now! They have favourite items that, if there is a total absence of, will net them a negative mood. However, having 'all' of them in their room (generally about 3 from a list of upto 20ish items) gets them increasing mood benefits! 33% of their favourite items in their abode negates the negative and then some, 66% negates it more, all of them grants a sizaable chunk! More info towards the bottom of the page.

The mission board has been updated! To lower the chance of another mod also modifying the mission board menu and thus our mods fighting, I've added the button to toggle between mission board and quest board to the top right of the menu, next to the close button! The style of the board is very much so placeholder. Currently, once per day (around 8AM), the quest board will refresh with new requests. At this point in time, all the quests net you 300 coins (even if one quest is for 1 iron ore, and the other is for 34 iron ore). This has been written in a way that lets me add new quests to generate quite easily, so by all means hit me up with your suggestions! There are also Personal Requests, currently this is just a villager alerting you to the fact they want to move in with their partner. It SHOULDN'T flag up as a quest if they are already moved in, but if it does, then you can either abandon the quest or just complete it and get more coins. Up to you. This will eventually net timed mood bonuses for Settlers and other item-based rewards.

So that you can see if the board has quests, I've also added two quest markers to it. If there is a yellow ! above it, there's a fetch quest. If there's a green !, there's a personal request.

I've also added in another set of bookshelves. They're all made from the bookshelf you want to upgrade and a tungsten lantern. This will net you a Lantern Bookshelf. I know. I'm a master of naming. This is just a bookshelf that gives off light and is considered a light source for rooms, so no more pesky lighting issues if you've got a lovely room set out and forgot to put down a candle!

This is the first time I'm actually releasing a mod into the wild, so do what you do if you're even reading this at all.

[hr][/hr]

Features

Added

  • 'Romance'
  • Favourite items
  • Quest board
  • Add quest markers to the quest board so players can see at a glance if there's new stuff to do

Partially added

  • Additional items, currently planned: expanded bookshelves, marital double bed, tabletop clutter (maps, handicrafts, etc.), future workstations (spinning wheel, clay turntable, etc.)

Planned

  • Favoured build materials
  • Make favourite items/objects/materials dynamic on a settler-by-settler basis?
  • Tiered quests and quest blueprints
  • New equipment items/trinkets that exclusively buff settlers, like by increasing their storage
  • Settler type additions
  • Race additions maybe?
  • Allow settlers or other players to request partner status with player characters
  • Add Settlement Buffs (buffs that will persist as long as the Settlement hits criteria and run in conjunction to potion and food buffs)
  • Make the mod modular and allow a settings-based toggling of any features
  • Full happiness rebalance to support additional systems
  • Full relationship system

[hr][/hr]

Settler Favourite Items

Generic Villager/Settler - Any bookshelf, any painting, and any cute decoration Farmers - TODO Blacksmith - Any anvil and a forge Alchemist - Any alchemy table, any alchemy clutter, and a cooking pot Mage - Any bookshelf, any reading clutter, and a void cube Hunters - Any rug (TODO) Gunsmith - A tnt, a firework dispenser, and a large keg Angler - Any sea-based item, a fish on a stick, and a fishian banner Pawnbroker - (Just in case you can recruite them with another mod or I add them in later) Any loot item, any storage item, a gold grid carpet, and a gold chalice Trader - Any coin item (like a coin stack), a merchant's backpack, and a storage box Exotic Merchant - (Just in case you can recruite them with another mod or I add them in later) Any painting, any statue, and a merchant's backpack Explorer - A tent, a merchant's backpack, and a candle Miner - A ladder, an oil lantern, and a tnt Animal Keeper - An egg nest, an apiary, and a roasting station Stylist - Any rug or carpet, any painting, an armor stand, a stool, and a desk Pirate - Any loot item (coin, coin stack, or gold lamp), any pirate banner Guard - An armor stand, a training dummy, and a bar shelf

What's a cute decoration? dogplush, dinoplush, flowerpot, decorativepot1, decorativepot2, decorativepot3, decorativepot4, pottedcactus1, pottedcactus2, pottedcactus3, pottedcactus4, pottedflower1, pottedflower2, pottedflower3, pottedflower4, bonsaitree1, or bonsaitree2

What's a reading clutter item? stackofpaper, greenandpinkbooks, redbooks, blueandyellowbooks, yellowbook, greenbook, orangebook, stackedbooks, quillandparchment

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

A 244 KB download, rated a light load on a server.

Last update

Its author last shipped an update 10 mo ago.

[Deprecated] Verdant Villagers on Nxeon

From our catalogue
One-click install
Supported on Nxeon Necesse servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Necesse — 1 GB (1 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2025-12-23, released 2025-12-23, 244 KB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of [Deprecated] Verdant Villagers.

Run [Deprecated] Verdant Villagers on a Necesse server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Creatures & NPCs

Adds or changes creatures, NPCs and how they behave.

Compatibility

Game
Necesse
File size
244 KB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-16Open ↗
  • ✓AuthorDAD Potato, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

[Deprecated] Verdant Villagers, answered

Generated from the mod’s own source data.

Is it free?

Yes. [Deprecated] Verdant Villagers is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

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