About MoreDifficult
From Steam WorkshopMoreDifficult — Selected Mobs & Boss Rewards MoreDifficult adds extra challenge around the player. Some mobs spawn as selected : tougher, more dangerous, and marked with a purple health bar .…
MoreDifficult — Selected Mobs & Boss Rewards
MoreDifficult adds extra challenge around the player. Some mobs spawn as selected: tougher, more dangerous, and marked with a purple health bar. Defeating a selected boss can grant a second independent loot roll — extra resources, weapons, and trinkets, not a copy of what already dropped.
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Selected mobs (~35% chance)
- When a mob spawns near explored areas or players, it has a 35% chance to become selected.
- 1.45× max health and +20% outgoing damage.
- Movement speed is unchanged.
- Purple health bar on the mob (small bar above the mob; boss HUD bar included).
- Applies to hostile mobs, bosses (including boss spawn items), raids, events, and recruitable world villagers — not your settlement NPCs.
Who is not affected
- Players, critters, summoned pets, farm animals, followers, and settlers already in your team or settlement stay normal.
Selected boss loot
- When you kill a selected boss, the mod runs the vanilla loot table a second time with fresh random rolls.
- You keep all normal drops from the first roll, plus whatever the bonus roll gives.
- Fixed boss resources (e.g. demonic bars) can drop again from the bonus roll.
- Chance-based drops (weapons, unique items) get a second independent roll — results may differ from the first kill loot.
- One-time progression items are protected: hearts, trinket-slot upgrades, and equipment-set upgrades are not duplicated from the bonus roll.
Foreign villagers
- World villagers not yet in a settlement can be selected like other mobs.
- Recruiting them uses normal vanilla cost; after recruitment they lose the selected buff and purple bar.
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Requirements & compatibility
- Not clientside-only. The host must run the mod; all players in multiplayer should use the same mod.
- Tested on Necesse 1.1.1 and 1.2.0. Single jar works on both.
- No config file — difficulty values are fixed (HEAVY profile).
- Selection state is not saved to the world file; it resets when the world is reloaded.
Developer: Ymathashe Check my other mods: url=https://steamcommunity.com/sharedfiles/filedetails/?id=3740964342]Betteradventureparty[/url] HostCreative
MoreDifficult on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Necesse servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Necesse — 1 GB (1 GB RAM). This follows our own load rating above, not a benchmark.
Run MoreDifficult on a Necesse server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Necesse
- File size
- 1 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-09-24Open ↗
- ✓AuthorYmathaşhe, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
