Source-checkedEconomy & shops

NPC Shops Expanded

by Eryr · for Necesse

This mod reorganises NPC shops to increase the variety of items bought and sold, and remove unnecessary clutter. To ensure that the gameplay experience is reasonably balanced, many items are…

9.8KDownloads
20d agoLast updated
66 KBFile size
Steam WorkshopSource

About NPC Shops Expanded

From Steam Workshop

This mod reorganises NPC shops to increase the variety of items bought and sold, and remove unnecessary clutter. To ensure that the gameplay experience is reasonably balanced, many items are…

This mod reorganises NPC shops to increase the variety of items bought and sold, and remove unnecessary clutter. To ensure that the gameplay experience is reasonably balanced, many items are unavailable until certain bosses have been defeated, corresponding to the level of progression that they would typically become available at.

Some items, such as pouches, bags, homestones, waystones, and explosives, are available for sale earlier than in vanilla Necesse, for the sake of convenience.

Please note that the preview images of NPC shops on this page include their entire selection, and do not represent what is available at the start of the game. As you defeat various bosses, you'll unlock new items in the NPC shops.

Changes:

  • Alchemists now sell a much wider variety of potions. This includes incursion potions, which are available after defeating the Fallen Wizard. They also sell potion pouches/bags. Alchemists will also buy a larger variety of ingredients and other items, including special fish, alchemy shards, and essences.
  • Anglers now sell all types of fishing rods.
  • Animal Keepers now sell basic husbandry equipment, such as Queen Bees, shears, buckets, and rope. Animal Keepers now buy leather, wool, and eggs.
  • Blacksmiths now sell iron, demonic, tungsten, and ancient fossil tier swords and tools, as well as basic wiring equipment. They'll also buy gemstones, and incursion crafting materials.
  • The Broken Pirate's shop has been reduced in stock, with some items moved to other shops. Iron bombs and dynamite have been moved to the Miner's shop to make them easier to acquire in the early game.
  • Exotic Merchants now sell a wider variety of paintings, and a selection of vinyls, in addition to their usual stock. A few items were moved to other shops.
  • Explorers now sell map fragments, and all types of maps (village map, dungeon map, pirate map, etc).
  • Farmers now sell all types of seeds and fruit tree saplings, along with lunchboxes, seed pouches, farmland, fertilizer, rope, and farming scythes. They'll also buy any crops or fruits you offer them.
  • Gunsmiths now sell the Ammo Box trinket, ammo pouches/bags, and a selection of guns, in addition to their selection of ammunition on sale. Gunsmiths now buy gemstones, and incursion crafting materials.
  • Hunters now sell the Magical Quiver trinket, Ninja's Mark trinket, ammo pouches/bags, and a selection of bows, in addition to their selection of arrows on sale. Their buying options are unaffected.
  • Mages now sell void pouches/bags, recall/portal flasks, homestones, waystones, recall scrolls, teleportation scrolls, magic/summoning weapons, magic/summoning potions, and a few magic/summoning trinkets. They'll also buy a few alchemical ingredients, books, and incursion crafting materials.
  • Miners now sell coin pouches, iron bombs, dynamite, and a few mining-related trinkets.
  • The Stylist's shop has been significantly expanded, offering the cosmetic options that have been moved here from other NPCs' shop inventories.

To avoid compatibility issues or crashes, it is strongly recommended that you do not install any other mods that add vanilla items to NPC shops, as duplicate entries will cause the game to crash. If you're having any issues with this mod, please verify your game files before posting here, and make sure to post the crash log if you're experiencing crashes. It is recommend that you place this mod at or near the top of your load order to ensure that it will not overwrite mods that add non-conflicting items to NPC shops.

This mod's source code can be found here: https://github.com/768gareth/npc-shops-expanded

Highlights

From source data

Footprint

A 66 KB download, rated a light load on a server.

Last update

Its author last shipped an update 20d ago.

NPC Shops Expanded on Nxeon

From our catalogue
One-click install
Supported on Nxeon Necesse servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Necesse — 1 GB (1 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-09-25, released 2026-09-25, 66 KB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of NPC Shops Expanded.

Run NPC Shops Expanded on a Necesse server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Economy & shops

Currencies, shops, trading and rewards.

Compatibility

Game
Necesse
File size
66 KB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-16Open ↗
  • ✓AuthorEryr, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

NPC Shops Expanded, answered

Generated from the mod’s own source data.

Is it free?

Yes. NPC Shops Expanded is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run NPC Shops Expanded on a Necesse server.

Deploy in about a minute from $4.49 a month, then add NPC Shops Expanded in one click.