About Stronger Potions
From Steam WorkshopNecesse mod for better potions. Content complete but graphics are a work in progress. Added Content: 1. New alchemy table, Incursion Alchemy Table where all new potions are craftable. 2. Potions of…
Necesse mod for better potions. Content complete but graphics are a work in progress.
Added Content: 1. New alchemy table, Incursion Alchemy Table where all new potions are craftable. 2. Potions of durability: New potions that makes all potions last longer. 3. More superior potions: New combat potions that have an increased effect.
Supported languages: . [EN] English
Mod Configurable Settings: 1. Duration on potions of durability 2. Duration on superior potions 3. Recipes of added content
Changing configurable settings: . Configure server/game with mod and run it once. . Modify %APPDATA%/Roaming/Necesse/cfg/mods/*.strongerpotions.cfg as desired. . Restart server/game.
Recipe changing notes: . If this file is deleted, it will be created again on game startup. . Recipe syntax: {resultName, resultAmount, tech, INGREDIENTS{{ingredientName, ingredientAmount [,requiredToShow]}, .. }[, isHidden][,<before/after>:resultName][, GND_DATA]} . If ingredient amount is 0 or less, the item will not be consumed on crafting. . The requiredToShow value determines if the ingredient must be in inventory for the recipe to show. . If the recipe is hidden, it means all ingredients must be in in inventory for the recipe to show (basically be craftable) . <before/after>:resultName determines if the recipe should be shown before or after another. Example: "before:torch" to make it appear before the torch . Techs: none, workstation, forge, carpenter, ironanvil, demonic, alchemy, advanced . Example 1: {firearrow, 5, none, INGREDIENTS{{stonearrow, 5}, {torch, 1}}} = 5 fire arrows costs 5 stone arrows and 1 torch, crafted in inventory. . Example 2: {cannonball, 1, ironanvil, INGREDIENTS{{ironbar, 1}, {handcannon, 0, true}}} = 1 cannonball costs 1 iron bar and you must have a hand cannon to craft and to show, crafted in iron anvil. . Example 3: {villagemap, 1, none, INGREDIENTS{{mapfragment, 2}}, true} = 1 village map costs 2 map fragments and must be craftable for it to show up, crafted in inventory. . Example 4: {ironpickaxe, 1, ironanvil, INGREDIENTS{{ironbar, 10}, {anylog, 1}}, {enchantment = sharp}} = 1 iron pickaxe with sharp enchantment costs 10 iron bars and 1 log.
Github: https://github.com/juicyz14/strongerpotions
Highlights
From source dataFootprint
A 2 MB download, rated a light load on a server.
Last update
Its author last shipped an update 2 yr ago.
Stronger Potions on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Necesse servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Necesse — 1 GB (1 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-08-26, released 2024-08-26, 2 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Stronger Potions.
Run Stronger Potions on a Necesse server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Necesse
- File size
- 2 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorJuicyz, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
