Source-checkedLibraries & compatibility

HttpBridge

by PWR · for Palworld

Adds asynchronous HTTP request/response support to Unreal Blueprint logic mods

3.1KDownloads
2 yr agoLast updated
BepInExLoaders
ThunderstoreSource

About HttpBridge

From Thunderstore

Adds asynchronous HTTP request/response support to Unreal Blueprint logic mods

HttpBridgeMod

Adds asynchronous HTTP request/response support to Unreal Blueprint logic mods

Features

  • Supports GET, POST, PUT, DELETE and PATCH methods
  • Supports custom ip, path, port, headers and body
  • Timeout support
  • Requests are made from a HttpBridgeActor BP that you spawn into the game
  • Responses are broadcasted from an event dispatcher in HttpBridgeActor

Installing

Automatic (NOTE: Not currently working! Use Manual install instead!!)

Manual

Client:

  • Click Manual Download
  • Navigate to the root folder of the app (where Palworld.exe is located)... You can find this by right-clicking Palworld in Steam and navigating to Manage > Browse Local Files
  • Extract the contents of the mod folder into <PalworldRoot>\Pal\Binaries\Win64\Mods\HttpBridge (you will have to make a new folder named HttpBridge in Mods)
  • Extract the contents of the pak folder into <PalworldRoot>\Pal\Content\Paks\LogicMods

Server:

  • Click Manual Download
  • Navigate to the root folder of the app (where PalServer.exe is located)... You can find this by right-clicking Palworld Dedicated Server in Steam and navigating to Manage > Browse Local Files
  • Extract the contents of the mod folder into <PalworldRoot>\Pal\Binaries\Win64\Mods\HttpBridge (you will have to make a new folder named HttpBridge in Mods)
  • Extract the contents of the pak folder into <PalworldRoot>\Pal\Content\Paks\LogicMods

Devs

  • Copy the contents of the Sources\Mods folder to your Content\Mods folder
  • HttpBridge uses asset chunk ID 99. Please choose a different chunk ID for your other mods
  • Anywhere within your own mod, create a new BP variable of type HttpBridgeActor
  • Use a Spawn Actor from Class node with HttpBridgeActor as it's class, assigning your new variable to it
  • Bind an event delegate to HttpRequest using the Create Event node, and either Create Matching Function or Create Matching Event. This creates an HttpResponse callback function for HttpBridge to execute after an HTTP request
  • Make a new HttpRequest node, passing in your HttpBridgeActor variable and a valid FGuid (you can use the New Guid node)
  • Try to limit your mod to only having one HttpActor instance at a time, and only one request at a time until you recieve a response. Multiple simultaneous instances/requests have not yet been tested, so your mileage may vary if you try too many at once

Networking

  • If you wish to replicate from server to clients, you will need to open up Content\Mods\HttpBridge\HttpBridgeActor, click Class Defaults and set your desired replication variables, then compile and save.
  • Note that you might also require localcc's ReplicationEnabler mod for proper replication.
  • Best networking practice would be allow clients to make Run on Server RPC calls to the server, which in turn makes authoritative local (127.0.0.1 aka localhost) HTTP requests to your own backend application, and sends the relevant response data back through a Run on Client RPC call, however you may also make remote calls using any base domain (as the IP) and path, and HttpBridge will automatically resolve it into an IP for you

Reporting Bugs

Highlights

From source data

Loaders

Runs on BepInEx.

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 2 yr ago.

HttpBridge on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server type needed
BepInEx
Server load
light
Smallest plan we suggest
Palworld — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.1.0, released 2024-05-22

Game versions by loader

LoaderGame versionsNewest
BepInEx

From 1 recorded build of HttpBridge.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run HttpBridge on a Palworld server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Thunderstore as “Core”

Libraries & compatibility

Foundations and fixes other mods build on. Usually installed because something else needs it.

Compatibility

Game
Palworld
Loaders
BepInEx
Requires
One-click install needs a BepInEx server.

Verified at the source

  • ✓ThunderstoreOfficial listing, checked 2026-10-02Open ↗
  • ✓AuthorPWR, as published on Thunderstore
  • ✓LicenseNot published by the sourceFree

HttpBridge, answered

Generated from the mod’s own source data.

Which loaders does it support?

BepInEx.

Is it free?

Yes. HttpBridge is free to download from Thunderstore.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download HttpBridge from Thunderstore and upload it to your Nxeon Palworld server in Files.

NxLabs

Run HttpBridge on a Palworld server.

Deploy in about a minute from $14.99 a month, then upload HttpBridge in Files.