About Map Collectables Overhauled
From Steam WorkshopWorking on Palworld 1.0 > Older version here < https://steamcommunity.com/sharedfiles/filedetails/?id=3780610122 > Install issues? < If the mod shows as enabled in-game but doesn't work: 1. Fully…
Working on Palworld 1.0
> Older version here <
https://steamcommunity.com/sharedfiles/filedetails/?id=3780610122
> Install issues? <
If the mod shows as enabled in-game but doesn't work: 1. Fully quit Palworld. 2. Make sure you're also subscribed to UE4SS Experimental (Palworld) 3. Delete this folder: <Palworld>\Mods\ManagedMods\MapCollectablesNative\ 4. If it exists, also delete <Palworld>\Mods\NativeMods\UE4SS\Mods\MapCollectablesNative\ 5. Launch the game. The mod manager will reinstall from scratch.
Hey everyone!
This is the mod rebuilt from the ground up. The previous releases were patches on top ofthe original Blueprint mod, this one is a complete native C++ rewrite. Same idea, none of the old plumbing: no Blueprint mod, no Lua scripts, no .pak at all. One file.
If you were already subscribed, this arrives as an update and there is nothing for you to clean up, see "Upgrading" below.
❓ What's This?
A map overhaul for Palworld. It shows Lifmunk effigies, lore notes, ancient ruins, dungeons, chests, eggs, outposts, fruit trees, junk, NPC campfires and every ore type as icons on your world map, with an in-game settings panel to control all of it.
It descends from the Map Collectables Helper / Map Collectables Mod originally created by miapuffia, but the runtime is no longer the same software: everything has been rewritten in native C++ against the game's own systems. That rewrite is what made the features below possible at all.
⭐ What's New In The Native Version
🗺️ In-game settings panel
No more editing config files or restarting. Open the map, hit the options button, and every category has its own card: master switch, show-on-map, show-on-compass, icon size, compass distance, and "hide what I've already collected". Changes apply instantly.
💾 Presets
Save up to 8 named configurations and switch between them. One for exploring, one for ore runs, one for effigy hunting. There's a built-in Default to fall back to, and a fresh install starts on it.
🧭 Compass markers
Collectables now appear on the game's own in-world compass strip, with vanilla arrows, icons and distance readouts - not a custom overlay. Per-category, with its own distance slider.
📍 3D effigy tracker
An optional world-anchored pin that points at the nearest uncollected effigy within your chosen range, showing its icon, name and live distance. It follows the target as you walk and turn.
🏛️ Ancient ruins - properly, this time
The old version read a static table of 73 coordinates and tracking was intermittent. This one reads the 106 live ruin towers directly from the world. All of them, every time, no exploration needed first, and solved ruins disappear on the next map open.
⛏️ All 9 ores
Coal, Copper, Quartz, Sulfur, Hexolite, Oil - plus Chromite, Paloxite and Soralite, which were missing before.
🔍 Icon clustering
Dense areas collapse into a single icon with a count badge that splits back apart as you zoom in. Adjustable radius, or turn it off entirely.
🌫️ Fog of war controls
Hide the map's fog overlay entirely, or make mod icons respect it the way vanilla icons do. Both are pure display toggles - your save's explored-area data is never touched.
💬 Better tooltips
Effigy tooltips are drawn by the game's own map-point info panel - the same one you see for fast-travel points and bosses - so they match the game exactly instead of approximating it.
📊 Completion counters
Effigies, Notes and Ancient Ruins show a "collected / total" chip right on their card.
📦 No .pak, and it cleans up after the old one
Everything lives in a single file. Earlier versions shipped a .pak into your game folder that you had to delete by hand when uninstalling - that's gone, and if an older version left one behind, this release deletes it for you on startup. Nothing outside the mod's own folder is ever written.
🌍 Translations
12 languages, with Japanese, French and Russian added in this version:
- English
- Deutsch
- Español
- Français
- Italiano
- 日本語
- 한국어
- Polski
- Português (BR)
- Русский
- Türkçe
- 中文
The language follows your game automatically, or you can pin one from the panel's top bar. Terminology matches the game's own wording for Skill Fruit, Junk, Pal Egg, Campfire and every ore.
Want to fix a translation? You can override any string without a rebuild - drop a Strings.csv into the mod folder and it wins over the built-in text.
📦 Requirements
UE4SS-Palworld, and nothing else.
If you don't have it yet, subscribe here and Palworld will handle it: UE4SS Experimental (Palworld)
This mod declares UE4SS as a dependency, so the in-game mod manager will point you at it if it's missing.
📥 Installing
[olist] [*]Subscribe to this mod (and to UE4SS above, if you haven't already). [*]Launch Palworld and go to Options → Mod Management. [*]Enable Map Collectables Overhauled, then restart the game when prompted. [*]Open your world map. There's a button in the top bar that opens the settings panel. [/olist]
That's the whole thing. No files to copy, no config to edit, no mods.txt line to add - this version enables itself.
🖥️ Compatibility
✔️ Singleplayer ✔️ Multiplayer
✅ Did It Work?
- The map's top bar shows the options button
- Press Ctrl+O for the UE4SS console - there should be a "MapCollectablesNative" tab
- UE4SS.log contains [noparse][MapCollectablesNative][/noparse] lines
🗑️ Uninstalling
Unsubscribe, or disable it in Options → Mod Management. That's all.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 2 mo ago.
Map Collectables Overhauled on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Palworld — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-09-03, released 2026-09-03
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Map Collectables Overhauled.
Dependencies
- Required: UE4SS Experimental (Palworld)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Map Collectables Overhauled on a Palworld server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Palworld
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorKrosstak, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
