Source-checkedQuality of life & UI

Automobile Extravaganza

by ExtraNoise · for Project Zomboid

This mod adds 16 game-friendly vehicles to the game. The vehicles are designed to look and feel like they are a part of the base game as much as possible and range from typical daily-drivers to…

200KDownloads
2 yr agoLast updated
Steam WorkshopSource

About Automobile Extravaganza

From Steam Workshop

This mod adds 16 game-friendly vehicles to the game. The vehicles are designed to look and feel like they are a part of the base game as much as possible and range from typical daily-drivers to…

This mod adds 16 game-friendly vehicles to the game. The vehicles are designed to look and feel like they are a part of the base game as much as possible and range from typical daily-drivers to capable off-roaders to high performance supercars.

I've had many requests to create this pack after releasing my cars individually in the past and I've decided that it's the right thing to do. Moving forward, new releases will be updates to this repository.

Features

Animations Each vehicle has opening doors, windows, a hood, and trunk. Each vehicle also has an interior.

Buildable Armor Personalize your apocalypse machine with some makeshift vehicle armor. Several vehicles feature custom armor that you can build and equip to your car. Right now the armor is just a fun visual feature and doesn't actually provide protection. I'm working on this, but I'm not a Lua developer.

HSV Compatibility I've converted all of my vehicles to use the game's vehicle coloring system (the HSV system) so that vehicles are automatically given a random color when spawned. In addition to lots of new colors for each car, this also solves damage texture rendering issues (mostly) and allows the use of recoloring mods like Paint Your Ride to give your car the exact color you want.

Mechanic Compatibility Removable/repairable parts with custom graphics. All vehicles use vanilla vehicle assets so you don't have to craft unique parts to make repairs.

Realistic Distributions I love supercars as much as anyone, but you won't find Ferraris and Lamborghinis around every corner. Honda Civics on the other hand? A dime a dozen. I've worked hard to balance the vehicle distributions so they feel realistic, without any popping up too often but also not impossible to find.

Additionally, a few vehicles have random custom loot tables, so make sure to check the trunks or gloveboxes for some fun easter eggs.

Burned Wrecks New burned wrecked versions of the cars included in this pack give variety to the major backups found around the world.

Your Choice: Real-World or Lore-Friendly Names This mod has an optional sub-mod that allow you to select whether the vehicles use their real-world names (ex. Chevrolet, Ford, and Toyota) or lore-friendly names (ex. Chevalier, Franklin, and Yutani). By default the vehicles use lore-friendly names.

Localization In addition to English, this mod has localization for Chinese (Simplified), French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazilian), Russian, Spanish, and Turkish.

My Ethos

  • I only include vehicles that were available to the American public before July, 1993, when the game begins.
  • I don't make vehicles that break the game's balance. That means they're not overpowered, they're not super fast (unless they were actually super fast), and they're otherwise like the base game's vehicles. I've created some formulas to calculate everything so that it's realistic and works with the game.
  • This is made for people on lower-end systems. I use as few polygons as possible per vehicle, balancing detail where its needed to look good. I also maximize the area my textures use while optimizing the texture files as much as possible to lower their file size. No byte goes to waste.
  • Quality over quantity. I really focus on making each vehicle the best it can be, paying as much attention to detail as I can get away with without sacrificing performance. I spend a lot of time looking at blueprints and engine schematics and old brochures. As a result, each one takes awhile to make. But my hope is you appreciate the effort that much more.[/list]
  • [h1]Vehicles included in this pack[/h1]
  • Text based: 1972 AMC Javelin AMX, 1990 Chevrolet Lumina APV, 1971 Chrysler New Yorker, 1991 Eagle Talon TSi, 1988 Ferrari F40, 1984 Ford Bronco II, 1985 Honda Civic Wagon (Wagovan), 1987 Lamborghini Countach, 1979 Mercedes-Benz 450SL, 1991 Mitsubishi Eclipse GSX, 1985 Pontiac Fiero, 1993 Saab 900 Turbo, 1982 Subaru Brat, 1992 Subaru Legacy Wagon
  • [h1]Where I hang out & post updates[/h1]
  • [h1]Thanks[/h1]
  • There are a lot of people in this community that I need to thank. The PZ community as a whole is pretty special and there is so much positivity and encouragement. As a result, the PZ modding community is such a welcoming one and all the folks that have helped me get started (and continue) deserve a special shoutout. Filibuster Rhymes has been my biggest cheerleader and mentor. Cheapie for her support over the years and moderating the Discord. All of my Patrons, past and present; this collection wouldn't exist today without you! And those that have helped me navigate the many facets and gotchas of vehicle modding: Skizot, fhqwhgads, mentalista666, Gabester, MrDanny, and Gustavo. It means a lot.
  • 🚗 I've started an automotive history Youtube channel! Check it out: https://www.youtube.com/@makenmodel 🚗
  • Workshop ID: 3261072117
  • Mod ID: enAutomobileExtravaganza
  • Mod ID: enAutomobileExtravaganzaReal

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 2 yr ago.

Automobile Extravaganza on Nxeon

From our catalogue
One-click install
Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2024-07-02, released 2024-07-02

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Automobile Extravaganza.

Run Automobile Extravaganza on a Project Zomboid server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “QoL”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Project Zomboid

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorExtraNoise, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Automobile Extravaganza, answered

Generated from the mod’s own source data.

Is it free?

Yes. Automobile Extravaganza is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Automobile Extravaganza on a Project Zomboid server.

Deploy in about a minute from $9.00 a month, then add Automobile Extravaganza in one click.