Source-checkedQuality of life & UI

[B41 / B42.12+] bikinitools - independent vehicle spawner, skin changer and automations!

by bikinihorst · for Project Zomboid

What's this? FAQ HERE This is a collection of things I find useful and / or lacking while playing or to help with some annoying things, mostly while in Debug mode. It will be expanded with new things…

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8 mo agoLast updated
Steam WorkshopSource

About [B41 / B42.12+] bikinitools - independent vehicle spawner, skin changer and automations!

From Steam Workshop

What's this? FAQ HERE This is a collection of things I find useful and / or lacking while playing or to help with some annoying things, mostly while in Debug mode. It will be expanded with new things…

What's this? FAQ HERE

This is a collection of things I find useful and / or lacking while playing or to help with some annoying things, mostly while in Debug mode. It will be expanded with new things as I see fit and I wanted to share it with the community.

Important info regarding versions and multiplayer

This mod was made for version 41 and I won't officially support any version lower than this.

In multiplayer the modules below which are disabled by default will be disabled and inaccessible to clients. Players with admin privileges can enable and use those features as they see fit. See the FAQ for more.

This mod saves 2 separate ini files - one for restricted play, one for full access, so settings in client and admin mode will be different and not override each other.

Important info regarding enabled modules

This mod comes with its own configuration tool you can access from the "bikinitools" menu. The settings are saved in a file so no third party mod is needed.

Short overview of current modules / features

Enabled by default:

  • Gravel Buddy: automatically pick up dirt / sand / gravel in an area (Description)
  • Corpse stacker: automatically pick up corpses in an area and stack them at the center (Description)
  • Gardener: automatically remove grass and / or shrubbery in an area (Description)
  • Lumberjack: automatically chop trees in an area. Keep your exhaustion in mind. (Description)
  • Container unloader: drop items in furniture to the floor (Description)
  • Home wrecker: automatically scrap all furniture you can in an area. Tools have to be in inventory. (Description, disabled for MP clients)
  • Farmer: waters plants in an area to optimal levels

Disabled by default:

  • Spawn vehicles, modded or vanilla, without the need to load any lists, plugins etc first. If the game can spawn it, you can too. Of course the vehicle mods have to be active in the save game to show up in the menu. (Description)
  • Change vehicle skins if they allow it. Cycling and direct selection possible. (Description)
  • You can "find" an open door on a locked vehicle. This means one random door gets unlocked (mostly at the back), not all or the driver's door. (Description)
  • Create new keys for vehicles without losing functionality of existing ones (Description)
  • Repair vehicles from the context menu (Description)
  • Remove single or all vehicles in your cell (Description)
  • Unlock vehicle trunks and containers from the context menu (Description)
  • Hide / show equipped hand items on enter / leave vehicle to increase immersion when player is visible in the vehicle (Description)

Detailed module descriptions

To shorten this page I have moved the feature overview here.

Available languages

EN | DE | CN (S) | PTBR | RU | CN (T) | ES | FR | TR

If you want to translate this mod into other languages, put your translation here. I will include it with the next update.

Disclaimer

Always back up your saves properly. Automations don't always work with max speed, which I can't work around. Speed 2 is alright in most cases. Beware of automatic level changes when the game is lagging, as it might crash. If you choose the "fun sized" radius options, it's on you if something crashes.

Thanks

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 8 mo ago.

[B41 / B42.12+] bikinitools - independent vehicle spawner, skin changer and automations! on Nxeon

From our catalogue
One-click install
Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-03-14, released 2026-03-14

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of [B41 / B42.12+] bikinitools - independent vehicle spawner, skin changer and automations!.

Run [B41 / B42.12+] bikinitools - independent vehicle spawner, skin changer and automations! on a Project Zomboid server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “QoL”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Project Zomboid

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓Authorbikinihorst, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

[B41 / B42.12+] bikinitools - independent vehicle spawner, skin changer and automations!, answered

Generated from the mod’s own source data.

Is it free?

Yes. [B41 / B42.12+] bikinitools - independent vehicle spawner, skin changer and automations! is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run [B41 / B42.12+] bikinitools - independent vehicle spawner, skin changer and automations! on a Project Zomboid server.

Deploy in about a minute from $9.00 a month, then add [B41 / B42.12+] bikinitools - independent vehicle spawner, skin changer and automations! in one click.