Source-checkedCosmetics, visuals & audio

Beauty of Zomboid [B41] (Retexture)

by VVentos · for Project Zomboid

https://imgur.com/3oySiKz.gif https://imgur.com/MEk9k9y.png Awesome mod Beauty of Zomboid's B41 Version. I made it because original is not avaiable for B41 anymore. Original Mod:…

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21 mo agoLast updated
Steam WorkshopSource

About Beauty of Zomboid [B41] (Retexture)

From Steam Workshop

https://imgur.com/3oySiKz.gif https://imgur.com/MEk9k9y.png Awesome mod Beauty of Zomboid's B41 Version. I made it because original is not avaiable for B41 anymore. Original Mod:…

Awesome mod Beauty of Zomboid's B41 Version. I made it because original is not avaiable for B41 anymore.

Original Mod: Beauty of zomboid - B42 (Retexture) Original Creator: respeitador de casadas again

[h1] 5000+ Retextures!

"Why? why does the apocalypse look so CLEAN? WHY IT LOOKS LIKE AN IKEA ROOM?"

A Complete retexture of zomboid world[/h1]

Important Notes

  • This is technically a lightweight mod, the texture replacements use the same pixels amount as original game
  • It works with maniks 10+ years later, but choose your load order to see wich one you want priority
  • It should be fine to install it mid playtrough
  • It has a couple issues still like, whitelines where i forgot to overpaint, some props connecting with blacklines in the middle, but nothing gamebreaking, i tested it for about some days on a normal playtrough.

Developer Notes

respeitador de casadas again

After going trough a surgery and having 15 days to rest and chill, I came across the idea: What if zomboid tiles were better? the game still looks like from 2013, why are there almost no mods to improve textures and make the quality of them better? Also Devs seem to have prioritized the mechanics updates wich is completely understandable, So I began this project! to make zomboid look better.

What first was intended as a kitchen prop-apocalypse remake now is a complete retexture/re-render/improvement/paintover in almost all zomboid tiles and textures, I made sure to make the textures fit both a vanilla and post-10 year later Runs, so you`re good with both! everything has been re-rendered, with AI assisted renders and photoshop manual overpainting, with some years of concept art industry knowledge to back it all up! Almost everything has had a retexture, trees, floors, houses, grass, dirt, containers and props.

How many people are working with you on this?

Me, 5 cans of monster energy, a cintiq wacom and an rtx 3060ti

Does this kills my FPS?

In theory no! every texture is still the same amount of pixels and weight of the original ones, just overall more modern art direction now( but controlled), no upscaling(I tried but the game doesnt let you go beyond a certain amount of pixels per tile)

Is it buggy?

It`s more than 5000+ retextures, bugs will appear, sometimes white lines between tiles I forgot to overpaint, or a repeating pattern looking way to uncomfortable, but nothing that should break your save or that I wont update later, feels free to tell me repeating textures or things i didn`t notice.

You cant improve the graphics it can`t render volume and shadows!!

Partially right, It doesnt have a modern render engine, but that doesn`t mean volume cant be ♥♥♥♥♥ with well positioned painted ambient occlusion and good render passes on props, but not too much that would deviate from the game original art style, I had to be really carefull with that.

How is this different from manik 10 years retexture?

Manik didn`t touch sprites or structure of props, yet manik overlayed textures on top of basegame pre-created sprites, in my case im trying to go a step further and completely remake some of the tiles and props, trough AI + Paintover techniques used in concept art industry

What are parts that are hard to improve?

Right now the big three is 1- Floors( they are square tiles put near each other, if i apply a texture it needs to be seamless other wise it looks horrendous, I want to find a way to integrate scripting to create more variety on floor but that`s for later 2-Repeating tiles, same problem as floors, i need to be really conservative on the texture and render of those 3- Ambient occlusion, needs to be done manually in order to have great results, and I can only have a confirm every time i open the game, enter and see the prop myself and If I painted the occlusion right, Doing this with trees right now because they`re less amount in comparison to other props

What are the other mods in your pictures??

Currently there are some other mods I recommend, and were intended to be run along with this they are: 10 years later Enhanced environement

Workshop ID: 3418910140 Mod ID: BeautyOfZomboidB41

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 21 mo ago.

Beauty of Zomboid [B41] (Retexture) on Nxeon

From our catalogue
One-click install
Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2025-02-01, released 2025-02-01

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Beauty of Zomboid [B41] (Retexture).

Run Beauty of Zomboid [B41] (Retexture) on a Project Zomboid server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Maps”

Cosmetics, visuals & audio

Skins, textures, shaders, models and sound — how the game looks and sounds.

Compatibility

Game
Project Zomboid

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorVVentos, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Beauty of Zomboid [B41] (Retexture), answered

Generated from the mod’s own source data.

Is it free?

Yes. Beauty of Zomboid [B41] (Retexture) is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Beauty of Zomboid [B41] (Retexture) on a Project Zomboid server.

Deploy in about a minute from $9.00 a month, then add Beauty of Zomboid [B41] (Retexture) in one click.