Source-checkedWeapons, items & crafting

Blackbeard's Weapons

by Blackbeard · for Project Zomboid

Update 5/29/2021: I have converted the modded ammo to use vanilla ammo. This will now allow vanilla ammo to be used with the modded guns. Simply put, all guns now use vanilla ammo. The AK47 will use…

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5 yr agoLast updated
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About Blackbeard's Weapons

From Steam Workshop

Update 5/29/2021: I have converted the modded ammo to use vanilla ammo. This will now allow vanilla ammo to be used with the modded guns. Simply put, all guns now use vanilla ammo. The AK47 will use…

Update 5/29/2021:

I have converted the modded ammo to use vanilla ammo. This will now allow vanilla ammo to be used with the modded guns. Simply put, all guns now use vanilla ammo. The AK47 will use the modded magazine and 762 ammo. The MP5 will still use the MP5 magazine & vanilla 9mm ammo.

To make this update compatible with the older version I have temporarily added the ability to convert modded ammo to vanilla ammo. Modded ammo will no longer work, just use the scroll menu and convert them.

I apologize for not getting this out sooner. I wanted to include new models for all the guns, but I could not learn blender in time. Currently my methods of 3d modeling works, but texturing is my downfall. I am still using the copy & paste method with photoshop and the texture image. Using this method does not show the detail I wanted to have. Consequently the delays are due to me being self-taught in everything I do modding-wise. If you’re an experienced blender modeler, send me a message if you would like to help.

What does this mod do?

Adds modern guns, ammo & mods in the game. You can find them at [spoiler] Police Stations, the Gun Store, the Army Base (vanilla base, due to how they setup the interior the guns are in a locker room), hidden caches and some other locations you would expect to find a firearm.[/spoiler] Please check the change log for new updates! To some this mod may feel overpowered and not lore friendly. This is intentional. I started this mod to satisfy my needs in the game and am sharing this to the community.

Notice!

Once this mod is fully complete, I may create a lore friendly & balanced version. I will constantly improve this mod. Currently I only work on this mod when I am in the creative mindset, so please be patient as I balance life and continue development on this mod.

Currently as I continue to mod I find more efficient & effective ways at doing things. Thus the reason behind the 3 overhauls and re-writes this mod has gone through. For the past 6 months I have been working on new guns that are more balanced. Once they are complete I will be releasing them separate from this mod.

Features:

Adds the following guns to the game; AK47, M4, MP5, MP5, MP9, M1014, M40A3.

Now features a multi-caliber Suppressor. You can attach it to the following; M4, MP9 and MP5.

All ammo can be packed into boxes, cans, cases and or a cache. Perfect for ammo hoarders and space savers!

A special cleaning kit that cleans (repairs) the firearm.

All guns, except MP9 & M40A3 have the ability to go single fire or full auto.

Added custom optics for all guns; Trijicon RMR, Eotech XPS2, StrikeEagle 1x6 Scope & Elcan Specter 1x4 Scope. Some guns will only allow certain optics.

Custom 3d models, textures, icons & sounds for all weapons.

Upped the spawn rate of custom magazines. This time you will have the magazines to shoot that ammo you will find.

Adjusted weapon stats for weapon effectiveness. No longer will you have to grind for an effective weapon accuracy, reload time and or aim time. You start with “okay” accuracy & reloading time, but you will at least be hitting your targets.

Note:

I have not tested this with the stable build. I do not expect it to work with any Build lower than 41.

Not compatible with mods that overwrite base vanilla weapon mods listed below. x2Scope, x4Scope, x8Scope, AmmoStraps, Sling, FiberglassStock, RecoilPad, Laser, RedDot, ChokeTubeFull, ChokeTubeImproved.

Gun cleaning kit repairs the gun and is subject to the game programming on repair percentages.

Vanilla guns and ammo will not work with any modded guns or ammo and vice versa. When I am able to figure how I plan to remove the vanilla spawns. I have looked into possibly converting or integrating; however, it will cause a significant amount of work that I am not prepared to commit to at the moment. Sorry for the inconvenience.

This is now implemented! All Guns now work with vanilla ammo. The AK47 is the only weapon that will have it’s own 762 ammo.

Bugs:

I am currently on a bug hunt. I will prioritize bugs and fix what I can. Please feel free to let me know if you find any, especially after the new update.

Rate of fire has changed in game. Currently I do not like the slow ROF for automatic weapons. I will fix this when I figure out a solution. If you hold down the fire button and empty the mag you will notice your rate of fire slow down a little. I am looking into this issue however it may be an issue with the base game.

Removing suppressors from guns will destroy the suppressor. I am actively looking into how to fix this issue.

Attaching a suppressor to a modded weapon will eat your ammo. Eject the magazine before adding a suppressor

Roadmap:

Currently I am considering this mod Complete. I will continue to fix any bugs that are found. New guns will be released separately at a later date.

Mod Info

Workshop ID: 2099146406 Mod ID: BWM

Adds the following items

  • BWM.AK47
  • BWM.M4
  • BWM.M40A3
  • BWM.M1014
  • BWM.MP5
  • BWM.MP5S
  • BWM.MP9
  • BWM.MP9S
  • BWM.RedDot
  • BWM.Eotech
  • BWM.StrikeEagle
  • BWM.ElcanSpecter
  • BWM.9mm_mp5_magazine
  • BWM.762-ak-Magazine
  • And a ton of cans, cases, caches.

Mods I've tested with this mod

  • All custom maps
  • Better Soap
  • Customizable Zombies
  • DBigger Trunks Space
  • Flame Trap Magazine
  • Knox Country Map
  • MRE [Build 41]
  • More Beer
  • NecroForge

Check out my other mods

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 5 yr ago.

Blackbeard's Weapons on Nxeon

From our catalogue
One-click install
Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2021-05-29, released 2021-05-29

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Blackbeard's Weapons.

Run Blackbeard's Weapons on a Project Zomboid server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
Project Zomboid

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorBlackbeard, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Blackbeard's Weapons, answered

Generated from the mod’s own source data.

Is it free?

Yes. Blackbeard's Weapons is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

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