Source-checkedQuality of life & UI

Can Repair Doors

by AuD · for Project Zomboid

new b42 mod : https://steamcommunity.com/sharedfiles/filedetails/?id=3798211972 info: the double doors have changed on the vanilla side, now it is no longer / not necessary to repair the central…

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4 yr agoLast updated
Steam WorkshopSource

About Can Repair Doors

From Steam Workshop

new b42 mod : https://steamcommunity.com/sharedfiles/filedetails/?id=3798211972 info: the double doors have changed on the vanilla side, now it is no longer / not necessary to repair the central…

new b42 mod : https://steamcommunity.com/sharedfiles/filedetails/?id=3798211972

info: the double doors have changed on the vanilla side, now it is no longer / not necessary to repair the central walls of the double doors, the PZ dev's have made sure that the central walls auto-repair themselves by opening and closing the double door, just repair/reinforce the side walls of the doubles doors (look the picture) [/quote] [h1]Can Repair or reinforce the Doors[/h1] With this mod, you can repair and reinforce doors with new world-distributed items or craftable items. The effectiveness of door repair is tied to your carpentry skills. Carpentry and Metalworking skills will be required to craft some items. If you reinforce a door, its health will be improved according to the sanbox options that you have configured. It works on classic doors, double doors and garage doors, on all doors really, whether it's a mod or vanilla, as long as it's a model recognized as a door, it will be taken into account in the calcule, my code is global, it will be compatible. When a door takes up several squares, a garage door for example, it will contain several repairs, a garage door actually has 3 boxes. look at the pictures and the video. For example, the indication "good condition" does not mean that the door is at 100% health, it is the carpentry skill that will make you get closer to 100% health or not, "good condition " is just approximate. (If the door's condition is above 400/500, it will be considered "good condition") In MP only, door health doesn't seem to be synced regarding zombie damage, unlike in single player, in MP only players have the sync of repairing or strengthening a door. If I find a way to fix it, I will... [code] [h1]3 items :[/h1] [list] [*]repair kit for doors (Craftable) [*]reinforce kit for doors (Craftable) [*]epoxy glue for repair doors (Distribued in the world) [/list] [/code] [code][code][h1]Work in SP and MP-COOP (certainly)/ Existing Save / Safety to remove / no rewrite vanilla code[/h1][/code][/code] [code] [h1]SandBox Options[/h1] CanRepairDoors = { -- Minimum=0 Maximum=10 Par défaut=1 RepairSkillNeeded = 1, -- Minimum=0 Maximum=10 Par défaut=3 ReinforceSkillNeeded = 3, -- Minimum=1 Maximum=1000 Par défaut=6 multiplyerMaxReinforcement = 6, }, [/code] [code][h1]Traduction[/h1] FR par AuD EN par AuD IT par TheSanctuary0 ES par CarlosRojasCu CRD Ulquiorra Cifer PTBR ☆XIM☆ CN/CH HerioJohnX JP Mesosolatum [/code] [quote=AuD] I created this mod for my server, and I share it! to come, I plan to add a level 2 reinforcement kit ...

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[h1]My others mods related[/h1]
Can repair doors :
https://steamcommunity.com/sharedfiles/filedetails/?id=2905027525

Indestructible Doors :
https://steamcommunity.com/sharedfiles/filedetails/?id=2902458630&tscn=1671207268

Restriction for disassemble locked doors :
https://steamcommunity.com/sharedfiles/filedetails/?id=2856298125

Sledgehammer mod :
https://steamcommunity.com/sharedfiles/filedetails/?id=2854012382

Reinforced doors Restriction (better lockpicking needed):
https://steamcommunity.com/sharedfiles/filedetails/?id=2856350810

-More Lock STANDALONE Version :
https://steamcommunity.com/sharedfiles/filedetails/?id=2874279665

-More Lock Better lockPicking Version :
https://steamcommunity.com/sharedfiles/filedetails/?id=2738370718

-Interior Lock : houses’ doors will now be locked and lockable from inside buildings. Ideal for privatizing a room in RP Multiplayer : https://steamcommunity.com/sharedfiles/filedetails/?id=2811440552

Item : Base.DoorsRepairKitWood Item : Base.DoorsRepairKitMetal Item : Base.DoorsRepairKitEpoxy

Workshop ID: 2905027525 Mod ID: CanRepairDoors

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4 yr ago.

Can Repair Doors on Nxeon

From our catalogue
One-click install
Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2023-03-31, released 2023-03-31

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Can Repair Doors.

Run Can Repair Doors on a Project Zomboid server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “QoL”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Project Zomboid

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorAuD, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Can Repair Doors, answered

Generated from the mod’s own source data.

Is it free?

Yes. Can Repair Doors is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

Run Can Repair Doors on a Project Zomboid server.

Deploy in about a minute from $9.00 a month, then add Can Repair Doors in one click.