Source-checkedQuality of life & UI

Eggon's Worthwhile Cars 2.0

by Eggon · for Project Zomboid

FEATURES HIGHLIGHT - ALL FEATURES ARE OPTIONAL! ★ Tweak impact of damage on trunks' capacity - prevent capacity reduction, slow it down or speed it up! ★ Adjust capacity of trunks for all cars (both…

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About Eggon's Worthwhile Cars 2.0

From Steam Workshop

FEATURES HIGHLIGHT - ALL FEATURES ARE OPTIONAL! ★ Tweak impact of damage on trunks' capacity - prevent capacity reduction, slow it down or speed it up! ★ Adjust capacity of trunks for all cars (both…

FEATURES HIGHLIGHT - ALL FEATURES ARE OPTIONAL!

★ Tweak impact of damage on trunks' capacity - prevent capacity reduction, slow it down or speed it up! ★ Adjust capacity of trunks for all cars (both modded and vanilla (with exceptions listed in Compatibility section)) - choose Eggon's Capacity Balance and/or use multiplier to further modify capacities accross the board! ★ Balance cars' loudness according to their size (type has an effect too) from lowest (Chavalier Dart) to highest (Chevalier Step Van & Chevalier Cosette). ★ Balance cars' engine force to make things more interesting

- everything is available through Sandbox Settings.

TWEAKING DAMAGE EFFECT ON CAPACITY

Adjust the value of Capacity loss rate multiplier setting to change the effect of damage on trunks' capacities. You can set the multiplier to: 1) Zero - to block capacity reduction (DEFAULT) 2) Number between 0 and 1 - to proportionally slow down capacity loss. 3) 1 - to keep the vanilla rate. 4) Number above 1 to proportionally increase capacity loss.

EGGON'S CAPACITY BALANCE

This setting will change the trunk sizes proportionally to car size ranging from 25 (Chavalier Dart) to 300 (Chevalier Step Van) for the vanilla cars. See one of the Steam page slides to find capacities of all vanilla cars. For large trucks from different mods capacity might be even higher.

CUSTOM CAPACITIES TWEAKING

Adjust the value of Capacity multiplier setting to further change the capacities of ALL trunks. The adjustment will be applied on top of vanilla trunk sizes or on top of Eggon's Capacity Balance if you selected it. Multiplier of value 1 means no change is applied. Value below 1 means proportionally smaller trunks, value above 1 - proportionally larger.

EGGON'S LOUDNESS BALANCE

This setting modifies cars' loudness proportionally to their size. The larger the car, the louder it will be. Sports cars, such as Chevalier Cosette will be loud too. See the relative loudness of cars on one of Steam page's slides.

Range of cars' loudness is the same as in vanilla, however it is allocated differently to various cars. Some cars are louder, some more silent than in vanilla (most cars are slighlty more silent). Large trucks from other mods might be ca. 8% louder than the max vanilla level.

EGGON'S ENGINE POWER BALANCE

This setting influences power of a few cars to add additional flavors. Pickups and some cars with light bars get more power, so will be better for towing and trailers. Station Wagons will get less, to offset theit excellent loudness to capacity ratio. They will be sluggish and you should avoid driving them offroad especially when having the "Sunday Driver" trait.

COMPATIBILITY

EWC 2.0 should be compatible with all modded cars! (unless someone did something really crazy ;) ) In particular this means that all modded cars will be impacted by Capacity Multiplier and Capacity Loss Multiplier. Also there should be no more clashes with mods modifying vehicle files (like Refrigerated Spiffo Van and Vanilla Vehicle Enhancer), because EWC 2.0 does not modify these files.

However, if you decide to choose Eggon's Balance the configuration of the cars for this balance might not be yet implemented, because there are LOTS of modded cars. I will do my best to add the configurations for at least a few most popular mods. It will also be possible to make plugins to EWC 2.0 to create your own balances for any cars and/or cover mods not covered by me.

Confirmed compatible mods: - Filibuster Rhymes' Used Cars - compatible - full balance is added! - KI5's cars - compatible, full balance is added. - Shark and Cytt Kentucky Car Overhaul - compatible (based on a few tested cars). As it overwrites vanilla cars, Eggon's Balances for vanilla cars can be applied. - fhqwhgads vehicles - compatible (based on a few tested cars). No balance is provided. - Paint Your Ride - compatible - Autotsar's Trailers - compatible No balance is provided.

Please let me know if you identify any compatibility issues and if you can confirm other mods that you use to be compatible - I'll add them to the list.

PLUGINS TO EWC 2.0 FROM OTHER CREATORS

- Trunk Capacity Bonus Addon by UdderlyEvelyn

SWITCHING FROM EWC to EWC 2.0

To switch from original Eggon's Worthwhile Cars mod to the 2.0 version just remove EWC and add EWC 2.0 with support mods to your savegame!

EXISTING SAVES AND MULTIPLAYER

The mod should work with existing saves. All new values should be immediatelly applied. I expect the mod to work on MP. The mod will be added to a savegame with default settings. See below for limitations on changing the settings in an existing game.

CHANGING SANDBOX SETTINGS MID GAME

After settings are changed, game needs to be reloaded. Changes to capacity and loudness should get applied after reload. Turning off Eggon's Engine Force Balance will not work for cars already interacted with. Therefore if you're planning to turn it off after adding EWC 2.0 to your savegame, do so when not standing next to a car. This way you will prevent this balance from being applied.

REPORTING BUGS / KNOWN ISSUES

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4 yr ago.

Eggon's Worthwhile Cars 2.0 on Nxeon

From our catalogue
One-click install
Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
Server load
light
Smallest plan we suggest
Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2022-08-09, released 2022-08-09

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Eggon's Worthwhile Cars 2.0.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Eggon's Worthwhile Cars 2.0 on a Project Zomboid server

Pick a server or deploy a new one above; it is installed in one click.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “QoL”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Project Zomboid

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorEggon, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Eggon's Worthwhile Cars 2.0, answered

Generated from the mod’s own source data.

Is it free?

Yes. Eggon's Worthwhile Cars 2.0 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

Use “Add to a server” on this page, or open NxLabs from your dashboard. We install it, restart your server and switch it on.

NxLabs

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