About JB Max Capacity Override [42 SP Only]
From Steam WorkshopPure Lua Max Capacity Override (v2.8) Now with 99.79% less jank! Compatible ONLY with Build 42.12+ SP — it does NOT work with Build 41. Dear Players , I've added some patches for CC, SOTO and True…
Pure Lua Max Capacity Override (v2.8)
Now with 99.79% less jank!
Compatible ONLY with Build 42.12+ SP — it does NOT work with Build 41.
[hr][/hr] Dear Players, I've added some patches for CC, SOTO and True Smoking but in the end, we're all trying to muck with the same core functions. This means that this mod may not work as expected when any of those mods are active.
Also, I hate to be the bearer of bad news but because this mod depends on overriding core java functions to work as intended, I doubt it will ever work properly in MP.
Dear Modders, I've added a late load to my functions that defers to the mods above if they're active. If I'm stepping on your toes, let me know and I'll get a patch in here to play nice.
[hr][/hr] Requires Starlit Library by albion for correct tooltip capacity display.
[b]Regarding the "require=\StarlitLibrary" line in the mod.info:[/b]
As of Build 42, the backslash is required.
[url=https://pzwiki.net/wiki/Mod.info]https://pzwiki.net/wiki/Mod.info[/url]
[hr][/hr] This mod does nothing on its own. It’s intended for your friendly neighborhood modder.
[hr][/hr] Summary This mod provides a pure Lua MAX_CAPACITY override without needing any Java mod installations. It works on:
- Crates / Containers
- Truck beds / Trunks
- Sprite containers (with some limitations)[/list]
- [hr][/hr]
- 07/31/25
- Re-added mod data override for single containers. Example usage:
- yourContainer:getModData()["JB_MaxCapacityOverride"] = { capacity = 75 }
- - Works if the container type exists in the lookup table
- - Compatible with bags and sprite containers
- - Mod data override not yet compatible with trunks (WIP)
- [hr][/hr]
- Current To-Do List
- [list][*] [ ] Add equipped weight override
- [ ] Handle right-click grab bug
- [ ] Fix transfer times for heavy items in world context (borked right now)[/list]
- [hr][/hr]
- Side note: The World Object Context Menu can eat me.
- [hr][/hr]
- Performance Boost
- Includes Nepenthe's speed fix from Remove Bag Slowdown (used with permission).
- Drop some likes and awards on Nepenthe’s workshop:
- https://steamcommunity.com/id/drstalker/myworkshopfiles/
- This fix does NOT bypass the “Heavy Load” moodle slowdown.
- [hr][/hr]
- Argument Structure (for addContainer)
- ("type", capacity, preventNesting, _equippedWeight, _transferTimeSpeed)
- type | string | Container type (use getType() to find it)
- capacity | number | Max weight container can hold
- preventNesting | boolean | Prevents nesting same type containers
- _equippedWeight | number | (optional) Weight of equipped container
- _transferTimeSpeed | number | (optional) Transfer time override
- Error checking included for capacity and preventNesting.
- Equipped weight and transfer speed are optional — defaults to nil.
- How To Use
- [ ] Create a new Lua file
- [ ] Add and customize the following code:
- local JB_MaxCapacityOverride = require("JB_MaxCapacityOverride")
- JB_MaxCapacityOverride.addContainer("Bag_ShotgunDblSawnoffBag", 125, true, nil, 30)
- JB_MaxCapacityOverride.addContainer("militarycrate", 180, true)
- JB_MaxCapacityOverride.addContainer("TruckBedOpen", 500, false)
- [ ] Add to your mod.info: require=\JB_MaxCapacityOverride
- [ ] Upload to the workshop
- [hr][/hr]
- Found a bug? No you didn't. Really? Aight, report it here please:
- https://github.com/mikej1977/JB_MaxCapacityOverride
- [hr][/hr]
- Workshop ID: 3452113500
- Mod ID: JB_MaxCapacityOverride
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4d ago.
JB Max Capacity Override [42 SP Only] on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-30, released 2026-10-30
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 2 recorded builds of JB Max Capacity Override [42 SP Only].
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-30 | 2026-10-30 | n/a | Workshop |
| 2026-03-31 | 2026-03-31 | n/a | Workshop |
Dependencies
- Required: Starlit Library
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run JB Max Capacity Override [42 SP Only] on a Project Zomboid server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Project Zomboid
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Authorjbdiablo, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
