About Jump B41
From Steam WorkshopYou can jump. Up to 4 tiles. How to jump You must be running or sprinting. You must be in good health condition*. Press the Jump key, 'F' by default, configurable . Health condition* Each of the…
You can jump. Up to 4 tiles.
How to jump
- You must be running or sprinting.
- You must be in good health condition*.
- Press the Jump key, 'F' by default, configurable.
Health condition*
- Each of the following points apply to the lower torso, groin, legs and feets body parts.
- Health must be above 50 percents.
- Exercise fatigue (stiffness) must be below 50 percents.
- No fracture.
- No deep wound.
Endurance consumtion
- Run jump: 1.56% endurance.
- Sprint jump: 3.64% endurance.
Jump distance
- Base Distance (Run): 1m. (1m = 1tile)
- Sprinting adds 1.25m (at best +1.25m).
- Each point in Strength and Fitness adds 0.1m (at best +2m).
- Each level of Endurance removes 0.5m (at worse -2m)
- Each level of HeavyLoad removes 0.8m (at worse -3.2m)
- Obese trait removes 1.25m (at worse -1.25m)
- Overweight trait removes 0.75m
- Minimum jump distance is saturated to 1m (impossible to jump 1 tile)
- Maximum jump distance is 4.25m (possible to jump 4 tiles).
Warnings
- No chance of failure.
- Animation end is clunky.
- You may feel like a Duke.
- You cannot jump from stairs.
- You cannot jump over fences with this animation.
- You cannot jump over water coast.
- But you still can fall in water from height like in vanilla. To get out, use debug mode and teleport.
- This makes the game easier by allowing to isolate your base from zombies.
- Play it safe: Back Up Your Save.
Other details
- This mod is B41 version only. You can find here the B42 version.
- Safe to be removed / added for any save. (set aside the warnings above)
- Should work in any mode (untested in MP and local coop, you tell me).
- Use bug reports discussion for bug reports.
- Use evolution requests discussion for all change requests (and don't get high hopes).
- If you still have questions, ask on Official PZ Discord: mod_support channel.
On Lockdown This mod cannot be modified by anyone else, for anything else, at all, ever. Even if the user disappears, he or she would much rather you didn't touch the fruits of their hard labour.
You wanna support? A nice word is always welcome. Constructive feedback too. Else you can PayPal
Still there?! C'mon! You got to go now and jump around.
Workshop ID: 2998815983 Mod ID: Jump
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Jump B41 on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-01-16, released 2024-01-16
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Jump B41.
Dependencies
- Required: TchernoLib B41
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Jump B41 on a Project Zomboid server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Project Zomboid
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorTchernobill, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
