About Kentucky Wilds
From Steam WorkshopA map mod created for the purpose of easier travel into the Eastern parts of Kentucky. There are some roads connecting to nothing which could be used for other map mods. There is a small pitstop and…
A map mod created for the purpose of easier travel into the Eastern parts of Kentucky. There are some roads connecting to nothing which could be used for other map mods. There is a small pitstop and trailerpark added as well as 4 cabins scattered throughout the map.
It connects up with my other mod: Gas Town. It is not required but I recommended installing that one as well. GasTown workshop ID: 3370331539
Kentucky Wilds uses the following cells: 40,27 + 41,27 40,31 + 40,32 + 41,32 42,27 through 48,32
Workshop ID: 3371623716 Mod ID: Kentucky Wilds Map Folder: Kentucky Wilds
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 24 mo ago.
Kentucky Wilds on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-11-24, released 2024-11-24
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Kentucky Wilds.
Run Kentucky Wilds on a Project Zomboid server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Project Zomboid
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorIrradiated bagel, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
