About More Traits [Legacy, read description]
From Steam WorkshopRegarding future of More Traits MT stays at this workshop in the state it is now. There will be no support, bugfixes, updates or compatibility patches anymore. If you want "official" updated version…
Regarding future of More Traits
MT stays at this workshop in the state it is now. There will be no support, bugfixes, updates or compatibility patches anymore. If you want "official" updated version that's actively maintained and expanded, it's been integrated as part of Evolving Traits World (NOTE! You can disable dynamic gain/loss of traits and just use it as plain static traits mod). Alternatively use this until it fully breaks or try finding AI-vibecoded "fixed" version on the workshop. Godspeed o7
Information:
This mod adds a great deal more variety to the traits available to players during character creation.
This includes, but not limited to: traits that add some starting equipment, traits that increase your starting level in specific skills but don't give exp multiplier, a bunch of unique traits with interesting effects (examples: better weapons proficiencies, better exp gains for specific playstyle, zombie infection immunity with cure period, scavenging perks, driving perks, and so on). Of course, your typical +1/2 in some skills perks are also present.
The mod also attempts to add a greater variety of expense, as in there are more -1, -2, -3, -5 traits. This should help prevent the annoying feeling of having one solitary point left with nothing to spend it on.
Dynamic Traits submod is present - you can earn/lose traits by leveling skills, list of all available perks can be found here. Note, that almost everything is configurable through sandbox settings (120 Sandbox options). Want to make only specific perks dynamic? I got you covered,choose which perks you want 1by1. Want to change Skill level requirement to make it easier or harder? No problem, do that. Out of 90+ or so available perks, 50+ can be made dynamic. Some additional info can be found here
Known Issues
- Made of Glass trait sometimes hurts players while sleeping. (Haven't experienced this in a while. Might be fixed?)
- Killing players in Multiplayer with Martial Artist does not sync their death to the server.
- Evasive Insta-Death is usually caused by Instant Infection Mortality. Fix is not expected, as we got no clue why this is happening.
Mod Compatibility:
- Evolving Traits World (ETW) - ETW submod marks which traits are dynamic, also makes Butterfingers dynamic.
- Dynamic Traits - The mod will opt to use their Alcoholic trait over its own.
- The Only Cure - The Amputation is now officially supported, and the mod will opt to use their amputation method instead of its own.
- Mod Options - Allows for Client-Side settings to be adjusted. Install if you would like extra options.
- Moodle Framework - Adds in support for Alcoholic as a moodle.
- Driving skill - some traits will be auto-disabled to avoid conflicts
- Scavenging skill (fixed) - some traits will give exp boost in scavenging if mod is present. Scrounger perk is disabled if mod is present, it does same thing as Skill. Original works too.
Opening The Project Up To The Community:
The Mod is now available on GitHub for others to contribute.
https://github.com/hypnotoadtrance/MoreTraits
Here you will find the bleeding-edge version of the mod as I and the community continue to build upon it.
Regular updates will be posted to the Steam Workshop when appropriate.
Public Discord:
Because Steam comment sections aren't the best space for collaboration, I've set up a Discord server for this mod.
Since the project is officially moving to Github and opening up, it stands to reason that anyone working together on the project will want a place to work together.
https://discord.gg/6Czm3uqn4z
There, you will be able to share servers, discuss suggestions, make bug reports, perform translations, and get help coding for the project.
Authors:
Creators: HypnoToadTrance - main mod Fajdek - main mod MusicManiac - dynamic submod
Additional Coding: SteadySpring Xenu47 Aristrofl Vaikke Domestos Spring hi117 curveo Josko FallenTemplar (Fallen)
Translations: Simplified Chinese, by EndsM Traditional Chinese, by ???? Russian, by Xenu47, Hea, rodriguez German, by Marcv0dka Portuguese , by Cinissh Korean, by teray French, by MonsterKillers1973 Turkish, by Sariserpito, Atlantic Spanish, by franz, HawK Polish, by Tony Italian, by Lore11
Workshop ID: 1299328280 Mod ID: 1299328280/ToadTraits Mod ID: 1299328280/ToadTraitsDisablePrepared Mod ID: 1299328280/ToadTraitsDisableSpec Mod ID: 1299328280/ToadTraitsDynamic
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 2 mo ago.
More Traits [Legacy, read description] on Nxeon
From our catalogue- One-click install
- Supported on Nxeon Project Zomboid servers. We download it from Steam Workshop, place it, and restart the server.
- Server load
- light
- Smallest plan we suggest
- Project Zomboid — 6 GB (6 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-08-29, released 2026-08-29
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of More Traits [Legacy, read description].
Dependencies
- Required: Unified Carry Weight Framework (UCWF)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run More Traits [Legacy, read description] on a Project Zomboid server
Pick a server or deploy a new one above; it is installed in one click.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Project Zomboid
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorHypnoToadTrance, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
